By Kateto can inject usbv driver for an OS DVD installation
Fraps is a universal Windows application that can be used with games using DirectX or OpenGL graphic technology. In its current form Fraps performs many tasks and can best be described as:
Benchmarking Software - Show how many Frames Per Second (FPS) you are getting in a corner of your screen. Perform custom benchmarks and measure the frame rate between any two points. Save the statistics out to disk and use them for your own reviews and applications.
Screen Capture Software - Take a screenshot with the press of a key! There's no need to paste into a paint program every time you want a new shot. Your screen captures are automatically named and timestamped.
Realtime Video Capture Software - Have you ever wanted to record video while playing your favourite game? Come join the Machinima revolution! Throw away the VCR, forget about using a DV cam, game recording has never been this easy! Fraps can capture audio and video up to 7680x4800 with custom frame rates from 1 to 120 frames per second!
All movies are recorded in outstanding quality. If you have Windows Media Player please sample some of the movies captured with Fraps below:
for Windows XP, 2003, Vista, and Windows 7 Requires Administrator rights
Supports all modern CPUs
(Pentium 4 and above with SSE2)
Captures fastest with an NVIDIA GeForce or AMD Radeon graphics card
By Katedont sure it is still working
This is a modified ET.exe file,
The master server address has been changed from etmaster.idsoftware.com to masterser0.etmaster.net.
A new master server has been setup et etmaster.net, to get your server on the list, or for more information,
please visit http://etmaster.net/
By KatePatch Selector for Enemy Territory Patch 2.60b
This is the original patch selector for Enemy Territory, edited to support ET patch 2.60b.
email: [email protected]
email: [email protected]
English Readme originally by >- NO_r_WAY -< (edited by KillerWhale).
!!! Before you use this Patch Selector you must install Enemy Territory Patch 2.60 !!!
1) Unzip the the files:
"100.patch","102.patch", "260.patch", "ETDED260.patch", "260b.patch", "ETDEDb.patch", "100.bat", "102.bat" and "260.bat"
to your "Enemy Territory" folder (where the ET.exe is).
2) Unzip the files: "mp_bin.100", "mp_bin.102" and "mp_bin.260" to your /etmain/ folder.
Deutsche Readme. (edited by KillerWhale)
(From the original readme file)
Bevor du diesen switcher benutzt musst du unbedingt den Patch 2.60 instalieren!!!
1) Entpacke die sechs Dateien "100.patch","102.patch", "260.patch", "ETDED260.patch", "100.bat", "102.bat" und "260.bat" ins "Enemy Territory" Verzeichnis (also da wo die ET.exe drin ist). Die drei Dateien "mp_bin.100", "mp_bin.102" und "mp_bin.260" enpackst du ins etmain Verzeichnis.
2) So das wars :-). Mit einem Doppelklick auf "100.bat" wird ET in die Version 1.00 geändert. Mit ein Doppelklick auf "102.bat" wird ET in die Version 1.02 geändert. Und ein Doppelklick auf "260.bat" macht aus dem Spiel wieder die Version 2.60.
By KateETKeyGen (c) StoerFaktoR
Install and Start ETKeyGen
Just simply click on "Generate" then "Save to custom directory"
Choose your directory
Enter "etkey" as filename and save your etkey
!!!DO NOT OVERWRITE EXISTING ETKEYS!!!
mail : [email protected]
By KateWolfAdmin is a Lua module for Wolfenstein: Enemy Territory servers created by Timo 'Timothy' Smit. It is an enhancement of the existing game, mod and shrubbot functionalities, providing you with extra tools to administrate your server.
Among the features are advanced logging of player data, a new set of commands your administrators may use and a new set of custom voting options. Finally the module also provides some functionality which was originally provided by popular mods and makes them available on all mods.
Auto-kick players with no GUID Balancer (both automatically and manually) New voting options New voting menu Admin chat Rulebook Player greetings Database (MySQL, SQLite3) Spree records Alias history Warn history Level history Incognito mode (toggles the @ flag, shows as guest and no aka in !listplayers) Voice muting (blocks vsay and vsay_team) Player locking (same as !lock but now player-specific) Voting timeout (for !nextmap voting) New shrubbot flags to grant new commands and features New CVARs to customize above features Many thanks to the contributors of ET: Legacy, NoQuarter, ETPub and the other modifications for their Lua implementation and inspiration for new features. Also, thanks to:
IR4T4 – advice, testing and contributions Ninjadeer – ideas and testing Old-Owl – ideas and testing Spyhawk – advice, testing and contributions Stephan – advice and ideas And last but not least, the Splash Damage team for releasing such an epic game.
Download the new version HERE
Wolfadmin website HERE
Source - Splatterladder Forums - VWOer
By Katesource: Splatterladder http://et.splatterladder.com/
The open source, cross platform level editor for id Tech games.
GtkRadiant is the official level design toolchain for games powered by id Tech engines from id Software,
and is maintained by a community of volunteers. GtkRadiant is powered by the GTK+ Project and released under a GPL license.
By KateHi man !
add to the enemy territory shortcut this line
+ exec server.cfg + set com_hunkMegs 512
+ exec server.cfg = for use all acw parameters
+ set com_hunkMegs 512 = because the maps are too big
Well u have now this shortcut
"acw"\et.exe" + exec server.cfg + set com_hunkMegs 512
Creat a profil if u need
Good game my partner, PAV.
add the ACW 309 MO in the et main folder
By Kate[IMPORTANT NOTICE]
Failed tests usually indicate a problem with your local system setup
and not within PHP itself (at least for official PHP release versions).
You may decide to automatically submit a test summary to our QA workflow
at the end of a test run.
Please do *not* submit a failed test as a bug or ask for help on why
it failed on your system without providing substantial backup information
on *why* the test failed on your special setup. Thank you :-)
The easiest way to test your PHP build is to run "make test" from the
command line after successfully compiling. This will run the complete
tests for all enabled functionalities and extensions using the PHP
To execute test scripts, you must build PHP with some SAPI, then you
type "make test" to execute all or some test scripts saved under
"tests" directory under source root directory.
"make test" basically executes "run-tests.php" script
under the source root (parallel builds will not work). Therefore you
can execute the script as follows:
sapi/cli/php [-c /path/to/php.ini] run-tests.php [ext/foo/tests/GLOB]
[Which "php" executable "make test" look for]
If you are running the run-tests.php script from the command line (as above)
you must set the TEST_PHP_EXECUTABLE environment variable to explicitly
select the PHP executable that is to be tested, that is, used to run the test scripts.
If you run the tests using make test, the PHP CLI and CGI executables are
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test scripts such as session must be executed by CGI SAPI. Therefore,
you must build PHP with CGI SAPI to perform all tests.
NOTE: PHP binary executing "run-tests.php" and php binary used for
executing test scripts may differ. If you use different PHP binary for
executing "run-tests.php" script, you may get errors.
[Which php.ini is used]
"make test" uses the same php.ini file as it would once installed.
The tests have been written to be independent of that php.ini file,
so if you find a test that is affected by a setting, please report
this, so we can address the issue.
[Which test scripts are executed]
"run-tests.php" ("make test"), without any arguments executes all
test scripts by extracting all directories named "tests"
from the source root and any subdirectories below. If there are files,
which have a "phpt" extension, "run-tests.php" looks at the sections
in these files, determines whether it should run it, by evaluating
the 'SKIP' section. If the test is eligible for execution, the 'FILE'
section is extracted into a ".php" file (with the same name besides
the extension) and gets executed.
When an argument is given or TESTS environment variable is set, the
GLOB is expanded by the shell and any file with extension "*.phpt" is
regarded as a test file.
Tester can easily execute tests selectively with as follows.
./sapi/cli/php run-tests.php ext/mbstring/*
./sapi/cli/php run-tests.php ext/mbstring/020.phpt
Test results are printed to standard output. If there is a failed test,
the "run-tests.php" script saves the result, the expected result and the
code executed to the test script directory. For example, if
ext/myext/tests/myext.phpt fails to pass, the following files are created:
ext/myext/tests/myext.php - actual test file executed
ext/myext/tests/myext.log - log of test execution (L)
ext/myext/tests/myext.exp - expected output (E)
ext/myext/tests/myext.out - output from test script (O)
ext/myext/tests/myext.diff - diff of .out and .exp (D)
Failed tests are always bugs. Either the test is bugged or not considering
factors applying to the tester's environment, or there is a bug in PHP.
If this is a known bug, we strive to provide bug numbers, in either the
test name or the file name. You can check the status of such a bug, by
going to: http://bugs.php.net/12345 where 12345 is the bug number.
For clarity and automated processing, bug numbers are prefixed by a hash
sign '#' in test names and/or test cases are named bug12345.phpt.
NOTE: The files generated by tests can be selected by setting the
environment variable TEST_PHP_LOG_FORMAT. For each file you want to be
generated use the character in brackets as shown above (default is LEOD).
The php file will be generated always.
NOTE: You can set environment variable TEST_PHP_DETAILED to enable
detailed test information.
If you like to keep up to speed, with latest developments and quality
assurance, setting the environment variable NO_INTERACTION to 1, will not
prompt the tester for any user input.
Normally, the exit status of "make test" is zero, regardless of the results
of independent tests. Set the environment variable REPORT_EXIT_STATUS to 1,
and "make test" will set the exit status ("$?") to non-zero, when an
individual test has failed.
Example script to be run by cron(1):
========== qa-test.sh =============
# Make sure compilation environment is correct
CONFIGURE_OPTS='--disable-all --enable-cli --with-pcre'
# Set test environment
cvs update . >>$TMPDIR/phpqatest.$TODAY
./cvsclean ; ./buildconf ; ./configure $CONFIGURE_OPTS ; $MAKE
$MAKE test >>$TMPDIR/phpqatest.$TODAY 2>&1
if test $? -gt 0
cat $TMPDIR/phpqatest.$TODAY | mail -s"PHP-QA Test Failed for $TODAY" $MYMAIL
========== end of qa-test.sh =============
NOTE: The exit status of run-tests.php will be 1 when
REPORT_EXIT_STATUS is set. The result of "make test" may be higher
than that. At present, gmake 3.79.1 returns 2, so it is
advised to test for non-zero, rather then a specific value.
[Creating new test files]
Writing test file is very easy if you are used to PHP.
See the HOWTO at http://qa.php.net/write-test.php
[How to help us]
If you find bug in PHP, you can submit bug report AND test script
for us. You don't have to write complete script, just give us test
script with following format. Please test the script and make sure
you write the correct ACTUAL OUTPUT and EXPECTED OUTPUT before you
substr() bug. Do not return expected string.
$str = "XYZABCD";
By KateGNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
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copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
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state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
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This program is distributed in the hope that it will be useful,
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
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Public License instead of this License. But first, please read
By KateTHIS TUTORIAL IS FOR THE GAMES USING BSP AS LEVEL-FILE, LISTED BELLOW
American McGee's Alice
Call of Duty //inside the *.pk3[ZIP] Archive
Call of Duty: United Offensive //inside the *.pk3[ZIP] Archive
Call of Duty 2 //*.d3dbsp inside the *.iwd[ZIP] Archive
Day of Defeat: Source
Heavy Metal: F.A.K.K.²
Iron Grip: Warlord //inside the *.pk3[ZIP] Archive
Jedi Knight 2: Jedi Outcast //inside the *.pk3[ZIP] Archive
Jedi Knight 3: Jedi Academy //inside the *.pk3[ZIP] Archive
Medal of Honor //inside the *.pk3[ZIP] Archive
Medal of Honor: Pacific Assault //inside the *.pk3[ZIP] Archive
OpenArena //inside the *.pk3[ZIP] Archive
Quake3 Areana //inside the *.pk3[ZIP] Archive
Return to Castle Wolfenstein //inside the *.pk3[ZIP] Archive
Star Trek: Elite Force II //inside the *.pk3[ZIP] Archive
Star Trek Voyager: Elite Force //inside the *.pk3[ZIP] Archive
Soldier of Fortune //inside the *.pk3[ZIP] Archive
Soldier of Fortune 2 //inside the *.pk3[ZIP] Archive
Team Fortress 2
Tremulos //inside the *.pk3[ZIP] Archive
Wolfenstein: Enemy Territory //inside the *.pk3[ZIP] Archive
World of Padman //inside the *.pk3[ZIP] Archive
VERSION 1.0.1 - Fixed Missing Images
This tutorial will show you how to edit a compiled level-file for
ID-Tech3 based games, using BSP as level.files with a HexEditor
This tutorial is provided as HTML- and PDF-Document.
For reading the PDF-Document you require Adobe Acrobat Reader or
similar Programs able to display PDF-Documents.
This technique was used in 2008 by Chrissstrahl for the HaZardModding
Coop Mod for Star Trek: Elite Force II
PDF READER: http://www.adobe.com/de/products/reader/
PDF READER: http://www.foxitsoftware.com/pdf/reader/
HEX EDITOR: http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm#download
HEX EDITOR: http://www.gero-net.de/avihex/index.htm
Christian Sebastian Strahl aka Chrissstrahl
David //Notified me about the missing images
You can host this files, as long as the Archive and its contents
remain in-tact and unmodified. If you use any parts of this Tutorial,
you should give Credit to the original Author.
CONTACT - SUPPORT
Please read first our FAQ before establishing contact,
the FAQ Document is located at: mod_hzm_co-op/Documents/faq.txt
If that didn't help, please send a E-Mail containing all
circumstances of your issue to: chrissstrahl at yahoo dot de
By Adminbiswhat u need to play at ETS
open the zip and install all in your c:\Wolfenstein - Enemy Territory name\silent
By Adminbisserver does not crash anymore but the menu is showed only when u add it for your local host but nothing showed yet for the silent server
Here is an evaluation copy of the second beta of version 2.0 of the Silent Menu...
• Support for Silent 0.9.0!
• Now supports the Silent Mod Themes.
• Some cosmetic changes and updates.
• Updated signature.
Note: Support for Silent 0.8.2 is dropped.
Here is the second beta ready as far as i know for testing
i find it strange that the silent mod disallows the modification of the game's menus
which prevents my menu from working unless i make major changes to it.
it's a pain in the butt, and it prevents me from testing the menu properly...
the only way to see if it works now, is to put it in the server and hope for the best...
Menu Version: 2.0 - Beta 2
Menu Build date/time: November 25 2015 at 14:06 UTC (9:06am my time)
By AdminbisEnemy Territory Server Viewer (ETSV) is a lightweight software to easy browse your favorite or generic internet game servers without starting the ET or any other ID Software titled games. And with an instant click away to join the selected server. ETSV also supports features such as minimizing and keep track of your buddies where they are playing.
Superior ease of use filter technology adopted from other very popular game browser softwares.
This program was created to be able to watch partially downloaded DivX (AVI) movies.
It can rebuild or strip the index part of the movie, which is at the end of the file.
There are also a basic error detection, which can detect serious errors in the audio/video
!!! W A R N I N G !!!
For your maximum safety, you should use this program on a backup copy first to avoid
problems from possible bugs and from continuing the download later without stripping the
If you want to continue the download later, don't forget to strip the index!
!!! W A R N I N G !!!
If you have a partially downloaded movie and you want to look in it, then open the file
with DivFix and use the "Rebuild Index" function. Now you can look the movie. If you want
to continue the download, open the file again with DivFix, use the "Strip Index" function,
finish the download and then use the "Rebuild Index" again to correct the file-size in the
AVI header (the only data which is changed by DivFix from the original movie).
You can use DivFix with command-line parameters too (and you can use wildcards). For detailed help on the parameters use "DivFix.exe /?".
3. Known bugs:
In some cases after using DivFix, the source file remain locked and cannot be deleted,
but this looks like a WindowsXP bug for me.
Some people reported problems using DivFix with the XVID codec, but unfortunately it
works correctly all of my XVID films... :)
There should be still some I/O-error (but hey, this is the first and only
program i made with Borland Delphi... :). If you can send me a video that
produce such error, i will try to fix it.
But if you send meg bug-report, PLEASE write down the version number too... :)
4. Future plans:
(I should do many of those already, but don't have too much free time lately)
Support for AVIs larger than 2GB
Keyboard shortcuts to the functions
selectable prefix or suffix for the filename
Selectable starting directory (fix or remember the last dir)
Resizable form (i want to do this with my Delphi 3, so ideas are welcome)
Rebuild only with a given size (ideal for a preview)
Maybe a read-error handling (retry or ignore at read errors)
The name of the temporary index and logfile will be created from the AVI filename
At batch execution at an error, DivFix should continue with the next file
Coloring the filenames in the listbox which are ready or which have problems
Copyright (C) 2000-2003 Csaba Budai
This program is released under the GNU General Public License. It may be used freely,
and you are welcome to redistribute it under certain conditions. For details, please
read the file License.txt which comes with this archive. If not, please contact me for
the original archive.
7. Contact addresses
You can download the recent DivFix versions from the 'official' DivFix page:
If you like this program, you should send a postcard (with a nice picture
about your city or country) or $5 (but you are not forced to do so, because
this is a freeware utility) to the following address:
Elod vezer u. 14. 3/12.
You can send bugreports (please include the version number!!!), suggestions, etc. to the
following e-mail address:
or you can speak with me on the following ICQ number:
Meanwhile i lost my previous e-mail addres at the usa.net and with it a few unanswered
mail. Sorry for those i did not answer (because of that) or answered later (because i have
a few life-related problems and that's why i was late with the new version).
Special thanks to Kimmo Hassinen and Arty ([email protected]) for the beta testing!
Yes, you can send those mail-bombs to him in case of any damage, that my program do
for you... :)
By Adminbisa lil servers browser for ET and RTCW
X-Loader - RTCW - Enemy Territory
Company: Nauction Soft, Inc.
Author: Erus Nauction
Table of Contents
1) Installation Information
2) Feature Additions and Bug Fixes
3) Contact Information
4) Getting PID Deletion to work
5) Special Thanks
1) Installation Information
This program requires Microsoft .NET framework 1.1 and MDAC 2.7sp1. Both are downloadable
For the Enemy Territory half of this program, you will need patch version 2.60 installed
Follow the installer to install
2) Feature Additions and Bug Fixes
- Added Version Selector. Feature requires ET game to be patched to 2.60
- Added Context menu (right click menu) to the server selection screen. Menu performs all actions of the Actions menu
- Fixed illegal character bug when adding servers with illegal character in their names
- Redesigned the New/Edit Screen
- Upgraded the database to new format. Old Database will not work with new program.
- Columns can now be sorted. Program will start out with Server name sorted ascending
- Added a loading screen
- A confirmation message will now ask for confirmation on deleting a server
- "Program Settings" window added
- "Maximize after game quit" now called "Restore Setting"
- "Restore Setting" moved to "Program Settings" window
- "Hover Selection" setting moved to "Program Settings" window
- Program will now properly remember its last window state
- "Add Server" window renamed to "New Server". This is to standardize window names to menu items
- Bottom scroll bar now properly displayed
- "Action" menu renamed to "Server"
- "New", "Edit", and "Delete" menu items have had the word "Server" added to them
- "Miscellaneous" menu item added
- "Update ET Punkbuster" menu item under "Miscellaneous" menu. This menu item will run pbweb.exe which updates Punkbuster
- "Help" menu added
- "About" menu item moved under "Help" menu
- "Read Me" menu item added under "Help" menu. This should run the readme.txt in the user's default text editor
- Fixed error message when no server is selected when connecting
- After adding a new server, the server should be selected in the server list
- When editing or adding a server, the "Port" textbox should should only accept numeric input
- When editing or adding a server, a message to connect to the server will now appear
- The message that prompts to connect to a server after editing or adding a server can be disabled in the setting window
- Last server selected at time of closing should now properly be saved
- Last server selected at the time of closing should now properly be reselected when program is opened
- "Type" box renamed to "Mod"
- "Mod" text box now a combo dropdown list
- Program should no longer error when removing the last item out of the database
- Program should not error while loading an empty database
- Program should not error while adding a server to an empty database
- Enhanced PID deletion. Reports were that it didn't work. In fact it did. Read section #4 of this read me
- Fixed Edit and Add server
- Now Editing and Adding a RTCW server should work correctly
- Released as gold
- Edited ReadMe
- Loader now supports both RTCW: Wolf and ET
- Game select toggle added to Options menu
- Game Directories now settable anytime
- Hover selection (enable/disable) toggle
- Application can now be installed to anywhere on a HDD
v1.4 - 1.9
- Internal Build testing
- Enhanced GUI
- Better server memory
- Better memory management
- Saves the state of the window upon exit (maximized, normal, minimized)
- Restores last window state when opened
- Program now does not need the PID bat file
- Program should now maximize itself after the game is exited (Settable, may cause lag)
- Added bindible (Set) minimizer key. Default is still pause
- Fixed a few bugs.
- Added Copy Server Information to the servers menu
- Added a menu called File
- Added Exit item to the File menu
- Program saves last server selected when program exits
- On load, the program selects last server saved on exit
- Reverted color scheme to default grey
3) Contact Information
4) Getting PID Deletion to work
1) Open ET
2) Set your screen resolution
3) Exit the game
At this point the PID Deletion will take over for your screen resolution. If you want to keep
A resolution you must follow these steps each time. It is the nature of the ET beast. All mods
Store the resolution; however, the one that matters is the etmain profile one because this is
What is loaded and used first. The resolution settings from the other mod's profile do not get
applied over this one.
5) Special Thanks
My Wife - Putting up with my shit and late night programming flings
HeirPie - Self-esteem booster
MacDaddy - Helping with feature additions
version : 0.5
contact: booboopowa <at> yahoo.fr
irc: #dsk.et <at> Quakenet.org
BooBoo DemoPlayer pour Wolfenstein :
Ennemy Territory 2.60, mod ETpro uniquement !
Permet de lire et de configurer le lancement
d'une demo (dm_83/dm_84) à l'aide de fichier
de configuration (*.cfg).
Le fichier language.lng doit se situer dans le meme repertoire
que BooBooDemoPlayer.exe...sinon ca bug...
L'option "fichier de configuration" et "exec_at_time" sont
différentes, l'une permet de charger un fichier
de configuration au lancement de la demo (ex: cfg graphique)
et l'autre de déclenché un script a un moment précis
de la demo (ex: camera scripté)...
Pour utilisé l'option EXEC_AT_TIME il vous faut
la version 3.2.0 de ETpro minimum, il faut aussi
que le/les fichiers ce situe dans le repertoire
ETpro, vous pouvez les mettre aussi dans un repertoire
ex: etpro/mesScript, évitez les espace ;)
Le bind correspond a la touche a taper lorsque
la demo sera lancer afin de validé le déclenchement...
si tous ce pass bien le message suivant apparait
dans la console du jeu:
I will execute MonScript at xxxxxxxxx have a good flight o/
Le timecode en ms correspond au moment
ou vous voulez lancer le script. Pour connaitre
ce timecode, lancez la demo, dans la console
tapez /show_framecount 1, notez le time code
et reportez le dans BooBooDemoPlayer
N'oubliez pas, une fois la demo lancer, de pressé
le bind pour validé le declenchement du script...
Debug Team DSK
Traduction TazNormand & Matt
Une spécial pour Fred59
Mais pas pour P2fouf y sux trop...lol...
# Plugin for B3 (www.bigbrotherbot.com)
# (c) 2011 Dr_Z and http://www.secondmethods.com
# This program is free software and licensed under the terms of
# the GNU General Public License (GPL), version 2.
# Please note that use of this plugin is subject to the
# terms and conditions set out in the warranty disclaimer.
ASCIIKick version 1.0.1
This B3 3rd Party Plugin checks for NON-Printable ASCII / Unicode
Characters in a Client's(Player's) name. If Found, Kicks Client from server.
It was Built on a Windows 7 Dedicated COD6 (MW2) Gaming server.
This pluging might work with other B3 supported Game Servers.
This plugin has not been tested on a Linux Game server but can't
see why it shouldn't.
(note: may work with older versions of Python but has not been
tested. Python 2.7+ was properly compiled with encodings to
handle Uicode strings )
B3 Version 1.4+
1. Place the 'asciikick.py' file in your '@b3/extplugins' directory
Place the 'asciikick.xml' file in your '@b3/extplugins/conf' directory.
2. Open the 'asciikick.xml' file with your favorite editor and modify the settings.
3. Open your 'B3.xml' file found in '@b3/conf' and add the next line in the
<plugins> section of the file:
<plugin config="@b3/extplugins/conf/asciikick.xml" name="asciikick" />
# 06-12-2011 v1.0.1
# Fixed redundancy of code and added global variables
# 06-09-2011 v1.0.0
# First Release
# 06-04-2011 v0.8b
# Added support for B3 v1.6
# Added ASCIIkick logging path variable to config settings.
# The log file name is 'asciikick.log' and it is Disabled.
# To Enable it, You have to Set the Directory path in the Config file asciikick.xml
# 05-29-2011 v0.6b
# Added Logging of Players Kicked sence B3 Database dose not recognise
# non printable ASCII / Unicode characters in a Client's name.
# 05-28-2011 v0.5b
# Fixed non existing attributtes for dump.event
# Plugin works. Need to work on Config Announcement
# The Begining: 05-25-2011 v0.1b
# Built a python Regular Expression to search a Player's name for Unicode characters.
This Plugin is provided "as is" and '2M'(secondmethonds.com) and the author (Dr_Z) of the plugin
(collectively '2M') make no warranties, express or implied including merchantability, fitness
for a particular purpose, title, non-infringement or any other warranty, condition, guarantee
or representation whether verbal, written or in electronic form, including but not limited to,
the integrity of the plugin, the existence of bugs, viruses or other disabling devices,
or the accuracy or completeness of any information contained therein. Your use of the plugin
is entirely at your own risk. '2M' will not be responsible to you or any third parties for any
direct or indirect, consequential, special or punitive damages or losses you may incur in
connection with the plugin, your use of the plugin or any data or other materials generated
from use of the plugin, regardless of the type of claim or the nature of the cause of action,
even if '2M' has been advised of the possibility of such damage or loss.
Home About Showcase Games Development Support ETManager Version 188.8.131.52 Alpha is Released.
Background of ETManager
ETManager is an ET Starter Pro alternative. Though it might not be as sophisticated as ET Starter Pro as currently my programming ability does not allow me to fully utilise the library used by ET Starter Pro to query servers so I decided to use et.trackbase.net with credits given.
I have some features in mind to make it different from ET Starter Pro. Look forward to it. All I can say is, you might not need to change Server IPs in the future whenever server admins move their servers to another IP this solves the problem of trying to spread the word of the new IP when a server change is required. You can always connect to the newest Server IP without any change from the userside.
Furthermore, you can also download ET Maps in the server rotation in advance before even launching ET.exe (Support for mods maybe added if I can figure out a good way to do so), this solves the problem of having to wait to download all the maps one by one especially for new players who are new to the server’s map rotation. Players can enjoy a better ET gaming experience without the need to keep disconnecting to download a new map in the server rotation which they do not have in their etmain. To put it simply, instead of being userside, it will be serverside. Server admins just need to change the Server IP from their end or update their map rotation and the changes will take effect for those who uses ETManager. I call this the database system or the repository system as I thought of two different methods to implement this system. Server admins can choose the method which suits them better. All the user need to do is add the database or repository url given by the server admin and all the servers controlled by the server admin will be auto added to the user’s ETManager. Of course, the local mode which ET Starter Pro has introduced will still be available if users want to control everything by themselves without the aid of server admins as seen in one of the images below where under “Serverlist mode” the selection “Local” is selected.
Note: ETManager is still in early alpha stages, in other words, not everything works as planned. Though I have code many features it is still not complete as I want it to be so it is still in alpha stage. Don’t worry about the unregistered portion as you might have notice. The program is free. The registration function is just for beta testing purposes for certain users to test beta features not completed or still in testing phase. ETManager has been worked on for a very long time, development is based on my motivation and amount of free time available for me. I am still in the progress of learning programming so I am still a beginner. I apologise if some features are not as sophisticated as you might hope for. I am learning while programming this software so you can treat it as my first project. I also apologise if you see some empty boxes or default icons. Those boxes are meant to be where the banners, logos, images, etc are supposed to be placed but due to me being inexperienced in designing I decided to leave it empty for now. It is also the least of my priorities right now.
Features in ETManager Version 184.108.40.206 Alpha:
For players who are planning to play ET you can…
Download Wolfenstein: Enemy Territory directly from ETManager and install it (PunkBuster and ETKey Generator are included).
For players who already have ET installed you can…
Run PunkBuster Tool and ETKey Generator to check if you have PunkBuster and ETKey installed and install it if you don’t have them.
Connect to your favourite ET Servers directly from ETManager.
View the status of your favourite ET Servers courtesy of et.trackbase.net
Automatically patch your ET Version to either 2.55, 2.56, 2.60, 2.60b.
Delete existing etkey and auto request and generate new etkey.
Start ET Minimiser.
Currently, the default local server list has 3 Fearless Assassin Servers. I just picked 3 Fearless Assassin Servers randomly for testing purposes. You can edit it if you want.
Auto check for updates for ETManager.
Known issues in ETManager Version 220.127.116.11 Alpha:
ETManager’s auto updater does not auto install updates for ETManager and instead points to my development website which has not been updated for a long time and does not have any download links for ETManager. (However, it will still notify you if a new version of ETManager is available.)
Initial ET Configuration Page is not coded yet. (You can just click the Next button to skip it.)
Errors are not displayed properly yet and there is no error reporting system as of now. (You can just comment below or private message me if you encounter any errors and I will try my best to fix it.)
Database System and Repository System are not working yet. Please use “Local” in the meantime.
I will post this when I have the time as it is a long list. Sorry for any inconvenience caused.
Those are the features and known issues I can think of as of now, I may have missed some and I am sorry if I did.
With regards to documentation, I will create an ETManager documentation when I have the time. I plan to finish coding more features first especially the repository system before creating the documentation since the repository system requires some explaining to server administrators on how it actually works and how to set it up.
As for my development website, though my forum profile and in ETManager both stated my website link, it is important to note that my website has not been updated for a long time due to most of my free time being spend on ETManager. I will update it when I have the time.
Note: The reason why ETManager is currently limited in features is because it is still in Alpha. I placed top priority in ensuring that the basic features are fully coded and fixed. I apologise for the lack of features. I will regularly update ETManager during my free time.
Download Links (I will add more download links if needed, you can just request for it either through the comment section or through Support):
ETManager Version 18.104.22.168 Alpha: Mega
Tested on: Windows 7 Professional
MD5 Hash (Installer): 2E62EB35B8A3EFDD79CA30C02947E18A
SHA-1 Hash (Installer): 783940B7EC78A5EC1423A1BB1AEC2431CE47D00D
SHA256 Hash (Installer): D5668DE0348675DEC5482057D307FB8A16286DA690B51FFEA08C6499D5AB96EF
VirusTotal Results (Installer): Scan Report
Microsoft .NET Framework 4.5.1 Official Download: Web Installer Offline Installer
You might have noticed that VirusTotal scan showed that as of 22 March 2015, the detection ratio is 1/57. Only Zillya detect it as Tool.InjDll.Win32.142. I am not sure why this occur but as you can see from the rest of the scan report by 56 other antivirus softwares, ETManager is clean of virus. The only reason why I can think of it detecting ETManager is likely due to ETManager being a new tool and only a few users used it so they do not have much data on ETManager.
If you want to compare hashes, you can download a free program call HashTab by Implbits. Install it and then right click on ETManager Installer and under Properties, click “File Hashes” and you can check and compare the installer’s hashes with the one I have posted above. If they match means you have downloaded the correct ETManager Installer. If it doesn’t, it is most likely not my tool.
You can download HashTab by Implbits here: Download HashTab
Note: The hashes might change in the future with new builds of ETManager’s Installer following new updates of ETManager. I will try to update the download links, hashes and VirusTotal Results as much as I can depending on my free time. Thank you.
Version 22.214.171.124 Alpha (22 March 2015)
1) Download ETManager Installer Version 126.96.36.199 Alpha.exe from the download links above.
2) Launch ETManager Installer Version 188.8.131.52 Alpha.exe
3) Follow the install process.
4) You have successfully installed ETManager.
5) Please remember to right click on ETManager’s desktop shortcut and go to Compatibility. Under Privilege Level, make sure the “Run this program as an administrator” checkbox is checked. This can help avoid some errors which you might experience.
Frequently Asked Questions (FAQ):
Question: Why am I not able to patch my ET or connect to an ET server?
Answer: This may be because you did not run ETManager as an administrator hence, ETManager may not have the administrative privileges or rights to patch your ET or run ET.exe. Please also ensure you entered the correct ET.exe Path and ET Directory Path. You can change this by going to the Main page of ETManager and then at the top left hand corner click “Menu” then “Options” followed by “General”. Remember to click the save button after you finish making your changes. If it is a new ETManager Installation it is possible that for some reasons the Initial ETManager checks were not performed, please reset ETManager by clicking Menu which is located on the top left hand corner of ETManager’s Main Page then click “Developers” followed by “Reset ETManager”. Click yes when asked if you want to reset ETManager and the application will reset and restart. You should see the initial ETManager checks being performed for your new ETManager Installation.
Question: ETManager suddenly disappeared even though I installed it?
Answer: It may be because your antivirus has removed it by mistake. I can assure you that I have no malicious intent and have not included or code any files that might harm your computer in the form of a virus though I do not provide any warranty for the use of ETManager. I personally use Norton Internet Security, it did not detect ETManager as a virus though there was once while I was testing it did remove ETManager due to it being high risk caused by the lack of data on ETManager since it is a new tool and only a few users used it. Please whitelist ETManager if you face this problem and the issue should be resolved. You can view VirusTotal Report on ETManager Version 184.108.40.206 Alpha here: Scan Report.
Question: Why does my ETManager shows unregistered version. Does that mean I have to pay for it?
Answer: No, you don’t have to pay for it. ETManager is a free program created by me. The registration feature is so that in the future it will be easier for me to allow certain users such as beta testers to test ETManager by giving them access to beta features not yet ready for the public. Anyone can sign up as a beta tester though it takes time for me to review the requests and send out product keys for beta testers to activate. As you might have notice, the registration feature is not finished yet. The details on How to Register will be released in the future. Currently, I am working on other features which I have planned, if you have any questions regarding it you can leave a comment in the comment section or send me a private message.
New ETManager Installation
New ET Installation
ETManager Main Page
ET Installation Settings
Options – Servers
You might see empty spaces or boxes and default icons in ETManager, this is because I do not have time and do not have the expertise to design icons and banners which is where the empty spaces or boxes are suppose to be. It would be great if someone can help me design icons and banners. Credits will be properly given on the credits page of ETManager and on the Full Credits List. You can choose to contribute if you want, it is optional.
If you do contribute regardless of how small the contribution is or what the contribution is (eg. designing, reporting bugs, suggesting features, or just saying Thank you or words of encouragement), I would like to express my gratitude to you. Thank you, it means a lot and helps increase my motivation.
You can go to ETManager’s Credits Page under Menu > Help > About > Credits to view the Credits. If I have missed anyone in the Credits List I apologise. Please notify me under the comments section or contact me through Support.
For updates on ETManager, you can follow me on Twitter: @blackknight8653
Last but not least, I hope you enjoy ETManager. Thank you for your support. Appreciate it.
Tagged on: 220.127.116.11 alpha blackknight8653 connect ET Starter Pro ETManager
By AdminbisServerChecker v1.6.5
Of course you know that problem: Your favorite Server has loaded the next map. You don't like that map and leave Enemy Territory for doing something else. Of course you like to rejoin you''re favorite server when he has loaded next map which you like.
Sometimes it can happen that you just forgot to look after it.
If you have KillhemAll's Server Checker that scenario is gone. You want to set a alarm for which reminds you when the nextmap has begun? No problem! Just add your favorite server to that small program turn on the alarm and you're ready.
ServerChecker checks your servers every 10s for map changing.
Alarm for Server Map Change
One-Click Connect (over G15)
On-the-Fly Patch (over G15)
Auto-Patch when connecting to a server
Supporting et:// links (Splatterladder connect!)
If you like this program, please give feedback at fragHunterz.
== Credits & Notes ==
ET 3.00 is currently developed by Pauluzz
Credits for tracking integration go out to morsik. Special thanks for support to Solchanel.
The development is still very active, and so it can happen that there will be regular updates.
Please check for updates once in a while to see if there is anything that concerns you!
Latest version: 0.7.4 (23-5-2015) • Download
Download for Linux Download for Windows *You can rename the files to anything you like if needed! == Instructions ==
Default the game runs on 2.60b protocol 84 while accepting also legacy 2.55 clients.
For statistics tracking, be sure to unblock port 4444 UDP outgoing. • Startup Line Options
- You can list the server in both masterlites (2.55/2.60b) if you add +set net_port_extra at the startup line. Both client version can connect on both ports.+set net_port_extra PORTNUM - The server has auto update for new versions, if you do not want this put +set sv_autoUpdate 0 IN YOUR SERVER STARTUP LINE. This can not be changed during runtime.+set sv_autoUpdate 0 • Runtime/General Options
- You can enable protocol checking with (default is off/0)set sv_protocolcheck "1" - You can set the default protocol with (default is 84; possible options: 82/84) - this will also determine which clients can connect if sv_protocolcheck is enabled.set sv_protocol "84" - You can allow/disallow users with sv_allownoguid and edit the kick message with sv_guidkickmsg (default ALL people are allowed to connect/this is RECOMMENDED as many people DO NOT play with guids anymore)set sv_allownoguid "1" // 1 ENABLES IT, DEFAULT = 0, RECOMMEND LEAVING IT AT 0
set sv_guidkickmsg "You have been kicked because you do not have a valid GUID. - You can enable the chat relay by setting:set sv_chatRelay "1" // 1 ENABLES IT, DEFAULT = 0 • RCON Tools
- You can enable the rcon filtering byset sv_rconfilter "1" set the sv_rcon1 up to sv_rcon5 to whitelist rcon ip's while using sv_rconfilter "1" you can also use a * here to specify a range like 9.8.2.* • Network Options
- You can enable the rrdoss protection with (default: 0, put it on 1 to enable)set sv_maxGetstatusCheck "1" - You can change the reflective ddos tresshold by changingset sv_maxGetstatusPerMinute "A_VALUE" - You can auto add ddossing IP's in iptables with settingset sv_maxGetstatusBeforeIPTABLES "1200" Any value above 0 will be the max packets per minute a host can send before it gets in, with a typical rddos you would get ~1200 packets per minute. IT IS NOT, I REPEAT, NOT RECOMMENDED TO PUT THIS VALUE ANY LOWER, DOING SO CAN CAUSE YOU AND/OR YOUR PLAYERS TO BE UNABLE TO REACH YOUR SERVER • Notes
- ET 3.00 works with NoQuarter but does not let multi-protocol clients join, keep that in mind! == Changelog ==
Version (released) 0.7.4
- Fixed abuse for authserver, this is now disabled by default.
Version (released) 0.7.3
- Anti-Flood logging
- Improved memory usage/speed of anti-flood filter
Version (released) 0.7.2
- q3boom exploit fix
Version (released) 0.7.1
- Possible fix for silent guid error - Chat Relay is now fully functional (default disabled, set sv_chatRelay 1 to enable
- TB functions, on 0.7.1 servers type tb_help to see available commands
Version (released) 0.7.0
- Stats Tracking fixed for windows servers
- Chat Relay for server admins (default disabled, set sv_chatRelay 1 to enable
- Several Optimizations
Version (released) 0.6.7
- Jaymod fix with guidkick
Version (released) 0.6.5
- Fixed NQ compatibility
- Fixed bug introduced in 0.5.2 (not likely to happen, but updating is recommended)
Version (released) 0.6.4
- Fix for getstatus rddos protection
Version (released) 0.6.3
- Fixed security bug that could let the server crash
- Players without any guid should be able to play on enhancedmod servers now as well