This silent folder contains everything needed to play on the Ets Main silent server. (except maps)
The silent client binaries are also included, select your platform when you download.
Install the silent folder into the root of your Enemy Territory Installation.
// Notes //
This file replaces this one found here: https://enemyterritory-stuff.net/files/file/867-ets-silent-folder/
By KateRS ET COLORED NAMES & VOICE MANUAL
RS ET COLORED NAMES & VOICE MANUAL © 2003 by Rob Sanders. All Rights reserved.
1. COLORED NAMES.
2. VOICE BINDS.
3. QUICK APPENDIX.
By adminEnemy Territory Full Version Windows 2.60b with final patch included.
IMPORTANT - Please Read!
For all new installations:
1. Find your etmain/profile folder,
example : C:\Programs Files\Wolfenstein - Enemy Territory\etmain\profiles\[your nickname]
2. Open file "etconfig.cfg" in notepad.
3. Search for "hunkmegs"
(When you install new ET, it is at line 56)
4. Change it to 128 or 256 if you have a newer pc. (56 is not enough for custom maps!)
By Kateto can inject usbv driver for an OS DVD installation
Fraps is a universal Windows application that can be used with games using DirectX or OpenGL graphic technology. In its current form Fraps performs many tasks and can best be described as:
Benchmarking Software - Show how many Frames Per Second (FPS) you are getting in a corner of your screen. Perform custom benchmarks and measure the frame rate between any two points. Save the statistics out to disk and use them for your own reviews and applications.
Screen Capture Software - Take a screenshot with the press of a key! There's no need to paste into a paint program every time you want a new shot. Your screen captures are automatically named and timestamped.
Realtime Video Capture Software - Have you ever wanted to record video while playing your favourite game? Come join the Machinima revolution! Throw away the VCR, forget about using a DV cam, game recording has never been this easy! Fraps can capture audio and video up to 7680x4800 with custom frame rates from 1 to 120 frames per second!
All movies are recorded in outstanding quality. If you have Windows Media Player please sample some of the movies captured with Fraps below:
for Windows XP, 2003, Vista, and Windows 7 Requires Administrator rights
Supports all modern CPUs
(Pentium 4 and above with SSE2)
Captures fastest with an NVIDIA GeForce or AMD Radeon graphics card
By Katedont sure it is still working
This is a modified ET.exe file,
The master server address has been changed from etmaster.idsoftware.com to masterser0.etmaster.net.
A new master server has been setup et etmaster.net, to get your server on the list, or for more information,
please visit http://etmaster.net/
By KatePatch Selector for Enemy Territory Patch 2.60b
This is the original patch selector for Enemy Territory, edited to support ET patch 2.60b.
email: [email protected]
email: [email protected]
English Readme originally by >- NO_r_WAY -< (edited by KillerWhale).
!!! Before you use this Patch Selector you must install Enemy Territory Patch 2.60 !!!
1) Unzip the the files:
"100.patch","102.patch", "260.patch", "ETDED260.patch", "260b.patch", "ETDEDb.patch", "100.bat", "102.bat" and "260.bat"
to your "Enemy Territory" folder (where the ET.exe is).
2) Unzip the files: "mp_bin.100", "mp_bin.102" and "mp_bin.260" to your /etmain/ folder.
Deutsche Readme. (edited by KillerWhale)
(From the original readme file)
Bevor du diesen switcher benutzt musst du unbedingt den Patch 2.60 instalieren!!!
1) Entpacke die sechs Dateien "100.patch","102.patch", "260.patch", "ETDED260.patch", "100.bat", "102.bat" und "260.bat" ins "Enemy Territory" Verzeichnis (also da wo die ET.exe drin ist). Die drei Dateien "mp_bin.100", "mp_bin.102" und "mp_bin.260" enpackst du ins etmain Verzeichnis.
2) So das wars :-). Mit einem Doppelklick auf "100.bat" wird ET in die Version 1.00 geändert. Mit ein Doppelklick auf "102.bat" wird ET in die Version 1.02 geändert. Und ein Doppelklick auf "260.bat" macht aus dem Spiel wieder die Version 2.60.
By KateETKeyGen (c) StoerFaktoR
Install and Start ETKeyGen
Just simply click on "Generate" then "Save to custom directory"
Choose your directory
Enter "etkey" as filename and save your etkey
!!!DO NOT OVERWRITE EXISTING ETKEYS!!!
mail : [email protected]
By KateWolfAdmin is a Lua module for Wolfenstein: Enemy Territory servers created by Timo 'Timothy' Smit. It is an enhancement of the existing game, mod and shrubbot functionalities, providing you with extra tools to administrate your server.
Among the features are advanced logging of player data, a new set of commands your administrators may use and a new set of custom voting options. Finally the module also provides some functionality which was originally provided by popular mods and makes them available on all mods.
Auto-kick players with no GUID Balancer (both automatically and manually) New voting options New voting menu Admin chat Rulebook Player greetings Database (MySQL, SQLite3) Spree records Alias history Warn history Level history Incognito mode (toggles the @ flag, shows as guest and no aka in !listplayers) Voice muting (blocks vsay and vsay_team) Player locking (same as !lock but now player-specific) Voting timeout (for !nextmap voting) New shrubbot flags to grant new commands and features New CVARs to customize above features Many thanks to the contributors of ET: Legacy, NoQuarter, ETPub and the other modifications for their Lua implementation and inspiration for new features. Also, thanks to:
IR4T4 – advice, testing and contributions Ninjadeer – ideas and testing Old-Owl – ideas and testing Spyhawk – advice, testing and contributions Stephan – advice and ideas And last but not least, the Splash Damage team for releasing such an epic game.
Download the new version HERE
Wolfadmin website HERE
Source - Splatterladder Forums - VWOer
By Katesource: Splatterladder http://et.splatterladder.com/
The open source, cross platform level editor for id Tech games.
GtkRadiant is the official level design toolchain for games powered by id Tech engines from id Software,
and is maintained by a community of volunteers. GtkRadiant is powered by the GTK+ Project and released under a GPL license.
By KateHi man !
add to the enemy territory shortcut this line
+ exec server.cfg + set com_hunkMegs 512
+ exec server.cfg = for use all acw parameters
+ set com_hunkMegs 512 = because the maps are too big
Well u have now this shortcut
"acw"\et.exe" + exec server.cfg + set com_hunkMegs 512
Creat a profil if u need
Good game my partner, PAV.
add the ACW 309 MO in the et main folder
By Kate[IMPORTANT NOTICE]
Failed tests usually indicate a problem with your local system setup
and not within PHP itself (at least for official PHP release versions).
You may decide to automatically submit a test summary to our QA workflow
at the end of a test run.
Please do *not* submit a failed test as a bug or ask for help on why
it failed on your system without providing substantial backup information
on *why* the test failed on your special setup. Thank you :-)
The easiest way to test your PHP build is to run "make test" from the
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To execute test scripts, you must build PHP with some SAPI, then you
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"make test" basically executes "run-tests.php" script
under the source root (parallel builds will not work). Therefore you
can execute the script as follows:
sapi/cli/php [-c /path/to/php.ini] run-tests.php [ext/foo/tests/GLOB]
[Which "php" executable "make test" look for]
If you are running the run-tests.php script from the command line (as above)
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NOTE: PHP binary executing "run-tests.php" and php binary used for
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[Which php.ini is used]
"make test" uses the same php.ini file as it would once installed.
The tests have been written to be independent of that php.ini file,
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[Which test scripts are executed]
"run-tests.php" ("make test"), without any arguments executes all
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from the source root and any subdirectories below. If there are files,
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the 'SKIP' section. If the test is eligible for execution, the 'FILE'
section is extracted into a ".php" file (with the same name besides
the extension) and gets executed.
When an argument is given or TESTS environment variable is set, the
GLOB is expanded by the shell and any file with extension "*.phpt" is
regarded as a test file.
Tester can easily execute tests selectively with as follows.
./sapi/cli/php run-tests.php ext/mbstring/*
./sapi/cli/php run-tests.php ext/mbstring/020.phpt
Test results are printed to standard output. If there is a failed test,
the "run-tests.php" script saves the result, the expected result and the
code executed to the test script directory. For example, if
ext/myext/tests/myext.phpt fails to pass, the following files are created:
ext/myext/tests/myext.php - actual test file executed
ext/myext/tests/myext.log - log of test execution (L)
ext/myext/tests/myext.exp - expected output (E)
ext/myext/tests/myext.out - output from test script (O)
ext/myext/tests/myext.diff - diff of .out and .exp (D)
Failed tests are always bugs. Either the test is bugged or not considering
factors applying to the tester's environment, or there is a bug in PHP.
If this is a known bug, we strive to provide bug numbers, in either the
test name or the file name. You can check the status of such a bug, by
going to: http://bugs.php.net/12345 where 12345 is the bug number.
For clarity and automated processing, bug numbers are prefixed by a hash
sign '#' in test names and/or test cases are named bug12345.phpt.
NOTE: The files generated by tests can be selected by setting the
environment variable TEST_PHP_LOG_FORMAT. For each file you want to be
generated use the character in brackets as shown above (default is LEOD).
The php file will be generated always.
NOTE: You can set environment variable TEST_PHP_DETAILED to enable
detailed test information.
If you like to keep up to speed, with latest developments and quality
assurance, setting the environment variable NO_INTERACTION to 1, will not
prompt the tester for any user input.
Normally, the exit status of "make test" is zero, regardless of the results
of independent tests. Set the environment variable REPORT_EXIT_STATUS to 1,
and "make test" will set the exit status ("$?") to non-zero, when an
individual test has failed.
Example script to be run by cron(1):
========== qa-test.sh =============
# Make sure compilation environment is correct
CONFIGURE_OPTS='--disable-all --enable-cli --with-pcre'
# Set test environment
cvs update . >>$TMPDIR/phpqatest.$TODAY
./cvsclean ; ./buildconf ; ./configure $CONFIGURE_OPTS ; $MAKE
$MAKE test >>$TMPDIR/phpqatest.$TODAY 2>&1
if test $? -gt 0
cat $TMPDIR/phpqatest.$TODAY | mail -s"PHP-QA Test Failed for $TODAY" $MYMAIL
========== end of qa-test.sh =============
NOTE: The exit status of run-tests.php will be 1 when
REPORT_EXIT_STATUS is set. The result of "make test" may be higher
than that. At present, gmake 3.79.1 returns 2, so it is
advised to test for non-zero, rather then a specific value.
[Creating new test files]
Writing test file is very easy if you are used to PHP.
See the HOWTO at http://qa.php.net/write-test.php
[How to help us]
If you find bug in PHP, you can submit bug report AND test script
for us. You don't have to write complete script, just give us test
script with following format. Please test the script and make sure
you write the correct ACTUAL OUTPUT and EXPECTED OUTPUT before you
substr() bug. Do not return expected string.
$str = "XYZABCD";
By KateGNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
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Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
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<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
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By KateTHIS TUTORIAL IS FOR THE GAMES USING BSP AS LEVEL-FILE, LISTED BELLOW
American McGee's Alice
Call of Duty //inside the *.pk3[ZIP] Archive
Call of Duty: United Offensive //inside the *.pk3[ZIP] Archive
Call of Duty 2 //*.d3dbsp inside the *.iwd[ZIP] Archive
Day of Defeat: Source
Heavy Metal: F.A.K.K.²
Iron Grip: Warlord //inside the *.pk3[ZIP] Archive
Jedi Knight 2: Jedi Outcast //inside the *.pk3[ZIP] Archive
Jedi Knight 3: Jedi Academy //inside the *.pk3[ZIP] Archive
Medal of Honor //inside the *.pk3[ZIP] Archive
Medal of Honor: Pacific Assault //inside the *.pk3[ZIP] Archive
OpenArena //inside the *.pk3[ZIP] Archive
Quake3 Areana //inside the *.pk3[ZIP] Archive
Return to Castle Wolfenstein //inside the *.pk3[ZIP] Archive
Star Trek: Elite Force II //inside the *.pk3[ZIP] Archive
Star Trek Voyager: Elite Force //inside the *.pk3[ZIP] Archive
Soldier of Fortune //inside the *.pk3[ZIP] Archive
Soldier of Fortune 2 //inside the *.pk3[ZIP] Archive
Team Fortress 2
Tremulos //inside the *.pk3[ZIP] Archive
Wolfenstein: Enemy Territory //inside the *.pk3[ZIP] Archive
World of Padman //inside the *.pk3[ZIP] Archive
VERSION 1.0.1 - Fixed Missing Images
This tutorial will show you how to edit a compiled level-file for
ID-Tech3 based games, using BSP as level.files with a HexEditor
This tutorial is provided as HTML- and PDF-Document.
For reading the PDF-Document you require Adobe Acrobat Reader or
similar Programs able to display PDF-Documents.
This technique was used in 2008 by Chrissstrahl for the HaZardModding
Coop Mod for Star Trek: Elite Force II
PDF READER: http://www.adobe.com/de/products/reader/
PDF READER: http://www.foxitsoftware.com/pdf/reader/
HEX EDITOR: http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm#download
HEX EDITOR: http://www.gero-net.de/avihex/index.htm
Christian Sebastian Strahl aka Chrissstrahl
David //Notified me about the missing images
You can host this files, as long as the Archive and its contents
remain in-tact and unmodified. If you use any parts of this Tutorial,
you should give Credit to the original Author.
CONTACT - SUPPORT
Please read first our FAQ before establishing contact,
the FAQ Document is located at: mod_hzm_co-op/Documents/faq.txt
If that didn't help, please send a E-Mail containing all
circumstances of your issue to: chrissstrahl at yahoo dot de
By Adminbiswhat u need to play at ETS
open the zip and install all in your c:\Wolfenstein - Enemy Territory name\silent
By Adminbisserver does not crash anymore but the menu is showed only when u add it for your local host but nothing showed yet for the silent server
Here is an evaluation copy of the second beta of version 2.0 of the Silent Menu...
• Support for Silent 0.9.0!
• Now supports the Silent Mod Themes.
• Some cosmetic changes and updates.
• Updated signature.
Note: Support for Silent 0.8.2 is dropped.
Here is the second beta ready as far as i know for testing
i find it strange that the silent mod disallows the modification of the game's menus
which prevents my menu from working unless i make major changes to it.
it's a pain in the butt, and it prevents me from testing the menu properly...
the only way to see if it works now, is to put it in the server and hope for the best...
Menu Version: 2.0 - Beta 2
Menu Build date/time: November 25 2015 at 14:06 UTC (9:06am my time)
By AdminbisEnemy Territory Server Viewer (ETSV) is a lightweight software to easy browse your favorite or generic internet game servers without starting the ET or any other ID Software titled games. And with an instant click away to join the selected server. ETSV also supports features such as minimizing and keep track of your buddies where they are playing.
Superior ease of use filter technology adopted from other very popular game browser softwares.
This program was created to be able to watch partially downloaded DivX (AVI) movies.
It can rebuild or strip the index part of the movie, which is at the end of the file.
There are also a basic error detection, which can detect serious errors in the audio/video
!!! W A R N I N G !!!
For your maximum safety, you should use this program on a backup copy first to avoid
problems from possible bugs and from continuing the download later without stripping the
If you want to continue the download later, don't forget to strip the index!
!!! W A R N I N G !!!
If you have a partially downloaded movie and you want to look in it, then open the file
with DivFix and use the "Rebuild Index" function. Now you can look the movie. If you want
to continue the download, open the file again with DivFix, use the "Strip Index" function,
finish the download and then use the "Rebuild Index" again to correct the file-size in the
AVI header (the only data which is changed by DivFix from the original movie).
You can use DivFix with command-line parameters too (and you can use wildcards). For detailed help on the parameters use "DivFix.exe /?".
3. Known bugs:
In some cases after using DivFix, the source file remain locked and cannot be deleted,
but this looks like a WindowsXP bug for me.
Some people reported problems using DivFix with the XVID codec, but unfortunately it
works correctly all of my XVID films... :)
There should be still some I/O-error (but hey, this is the first and only
program i made with Borland Delphi... :). If you can send me a video that
produce such error, i will try to fix it.
But if you send meg bug-report, PLEASE write down the version number too... :)
4. Future plans:
(I should do many of those already, but don't have too much free time lately)
Support for AVIs larger than 2GB
Keyboard shortcuts to the functions
selectable prefix or suffix for the filename
Selectable starting directory (fix or remember the last dir)
Resizable form (i want to do this with my Delphi 3, so ideas are welcome)
Rebuild only with a given size (ideal for a preview)
Maybe a read-error handling (retry or ignore at read errors)
The name of the temporary index and logfile will be created from the AVI filename
At batch execution at an error, DivFix should continue with the next file
Coloring the filenames in the listbox which are ready or which have problems
Copyright (C) 2000-2003 Csaba Budai
This program is released under the GNU General Public License. It may be used freely,
and you are welcome to redistribute it under certain conditions. For details, please
read the file License.txt which comes with this archive. If not, please contact me for
the original archive.
7. Contact addresses
You can download the recent DivFix versions from the 'official' DivFix page:
If you like this program, you should send a postcard (with a nice picture
about your city or country) or $5 (but you are not forced to do so, because
this is a freeware utility) to the following address:
Elod vezer u. 14. 3/12.
You can send bugreports (please include the version number!!!), suggestions, etc. to the
following e-mail address:
or you can speak with me on the following ICQ number:
Meanwhile i lost my previous e-mail addres at the usa.net and with it a few unanswered
mail. Sorry for those i did not answer (because of that) or answered later (because i have
a few life-related problems and that's why i was late with the new version).
Special thanks to Kimmo Hassinen and Arty ([email protected]) for the beta testing!
Yes, you can send those mail-bombs to him in case of any damage, that my program do
for you... :)
By Adminbisa lil servers browser for ET and RTCW
X-Loader - RTCW - Enemy Territory
Company: Nauction Soft, Inc.
Author: Erus Nauction
Table of Contents
1) Installation Information
2) Feature Additions and Bug Fixes
3) Contact Information
4) Getting PID Deletion to work
5) Special Thanks
1) Installation Information
This program requires Microsoft .NET framework 1.1 and MDAC 2.7sp1. Both are downloadable
For the Enemy Territory half of this program, you will need patch version 2.60 installed
Follow the installer to install
2) Feature Additions and Bug Fixes
- Added Version Selector. Feature requires ET game to be patched to 2.60
- Added Context menu (right click menu) to the server selection screen. Menu performs all actions of the Actions menu
- Fixed illegal character bug when adding servers with illegal character in their names
- Redesigned the New/Edit Screen
- Upgraded the database to new format. Old Database will not work with new program.
- Columns can now be sorted. Program will start out with Server name sorted ascending
- Added a loading screen
- A confirmation message will now ask for confirmation on deleting a server
- "Program Settings" window added
- "Maximize after game quit" now called "Restore Setting"
- "Restore Setting" moved to "Program Settings" window
- "Hover Selection" setting moved to "Program Settings" window
- Program will now properly remember its last window state
- "Add Server" window renamed to "New Server". This is to standardize window names to menu items
- Bottom scroll bar now properly displayed
- "Action" menu renamed to "Server"
- "New", "Edit", and "Delete" menu items have had the word "Server" added to them
- "Miscellaneous" menu item added
- "Update ET Punkbuster" menu item under "Miscellaneous" menu. This menu item will run pbweb.exe which updates Punkbuster
- "Help" menu added
- "About" menu item moved under "Help" menu
- "Read Me" menu item added under "Help" menu. This should run the readme.txt in the user's default text editor
- Fixed error message when no server is selected when connecting
- After adding a new server, the server should be selected in the server list
- When editing or adding a server, the "Port" textbox should should only accept numeric input
- When editing or adding a server, a message to connect to the server will now appear
- The message that prompts to connect to a server after editing or adding a server can be disabled in the setting window
- Last server selected at time of closing should now properly be saved
- Last server selected at the time of closing should now properly be reselected when program is opened
- "Type" box renamed to "Mod"
- "Mod" text box now a combo dropdown list
- Program should no longer error when removing the last item out of the database
- Program should not error while loading an empty database
- Program should not error while adding a server to an empty database
- Enhanced PID deletion. Reports were that it didn't work. In fact it did. Read section #4 of this read me
- Fixed Edit and Add server
- Now Editing and Adding a RTCW server should work correctly
- Released as gold
- Edited ReadMe
- Loader now supports both RTCW: Wolf and ET
- Game select toggle added to Options menu
- Game Directories now settable anytime
- Hover selection (enable/disable) toggle
- Application can now be installed to anywhere on a HDD
v1.4 - 1.9
- Internal Build testing
- Enhanced GUI
- Better server memory
- Better memory management
- Saves the state of the window upon exit (maximized, normal, minimized)
- Restores last window state when opened
- Program now does not need the PID bat file
- Program should now maximize itself after the game is exited (Settable, may cause lag)
- Added bindible (Set) minimizer key. Default is still pause
- Fixed a few bugs.
- Added Copy Server Information to the servers menu
- Added a menu called File
- Added Exit item to the File menu
- Program saves last server selected when program exits
- On load, the program selects last server saved on exit
- Reverted color scheme to default grey
3) Contact Information
4) Getting PID Deletion to work
1) Open ET
2) Set your screen resolution
3) Exit the game
At this point the PID Deletion will take over for your screen resolution. If you want to keep
A resolution you must follow these steps each time. It is the nature of the ET beast. All mods
Store the resolution; however, the one that matters is the etmain profile one because this is
What is loaded and used first. The resolution settings from the other mod's profile do not get
applied over this one.
5) Special Thanks
My Wife - Putting up with my shit and late night programming flings
HeirPie - Self-esteem booster
MacDaddy - Helping with feature additions
version : 0.5
contact: booboopowa <at> yahoo.fr
irc: #dsk.et <at> Quakenet.org
BooBoo DemoPlayer pour Wolfenstein :
Ennemy Territory 2.60, mod ETpro uniquement !
Permet de lire et de configurer le lancement
d'une demo (dm_83/dm_84) à l'aide de fichier
de configuration (*.cfg).
Le fichier language.lng doit se situer dans le meme repertoire
que BooBooDemoPlayer.exe...sinon ca bug...
L'option "fichier de configuration" et "exec_at_time" sont
différentes, l'une permet de charger un fichier
de configuration au lancement de la demo (ex: cfg graphique)
et l'autre de déclenché un script a un moment précis
de la demo (ex: camera scripté)...
Pour utilisé l'option EXEC_AT_TIME il vous faut
la version 3.2.0 de ETpro minimum, il faut aussi
que le/les fichiers ce situe dans le repertoire
ETpro, vous pouvez les mettre aussi dans un repertoire
ex: etpro/mesScript, évitez les espace ;)
Le bind correspond a la touche a taper lorsque
la demo sera lancer afin de validé le déclenchement...
si tous ce pass bien le message suivant apparait
dans la console du jeu:
I will execute MonScript at xxxxxxxxx have a good flight o/
Le timecode en ms correspond au moment
ou vous voulez lancer le script. Pour connaitre
ce timecode, lancez la demo, dans la console
tapez /show_framecount 1, notez le time code
et reportez le dans BooBooDemoPlayer
N'oubliez pas, une fois la demo lancer, de pressé
le bind pour validé le declenchement du script...
Debug Team DSK
Traduction TazNormand & Matt
Une spécial pour Fred59
Mais pas pour P2fouf y sux trop...lol...
# Plugin for B3 (www.bigbrotherbot.com)
# (c) 2011 Dr_Z and http://www.secondmethods.com
# This program is free software and licensed under the terms of
# the GNU General Public License (GPL), version 2.
# Please note that use of this plugin is subject to the
# terms and conditions set out in the warranty disclaimer.
ASCIIKick version 1.0.1
This B3 3rd Party Plugin checks for NON-Printable ASCII / Unicode
Characters in a Client's(Player's) name. If Found, Kicks Client from server.
It was Built on a Windows 7 Dedicated COD6 (MW2) Gaming server.
This pluging might work with other B3 supported Game Servers.
This plugin has not been tested on a Linux Game server but can't
see why it shouldn't.
(note: may work with older versions of Python but has not been
tested. Python 2.7+ was properly compiled with encodings to
handle Uicode strings )
B3 Version 1.4+
1. Place the 'asciikick.py' file in your '@b3/extplugins' directory
Place the 'asciikick.xml' file in your '@b3/extplugins/conf' directory.
2. Open the 'asciikick.xml' file with your favorite editor and modify the settings.
3. Open your 'B3.xml' file found in '@b3/conf' and add the next line in the
<plugins> section of the file:
<plugin config="@b3/extplugins/conf/asciikick.xml" name="asciikick" />
# 06-12-2011 v1.0.1
# Fixed redundancy of code and added global variables
# 06-09-2011 v1.0.0
# First Release
# 06-04-2011 v0.8b
# Added support for B3 v1.6
# Added ASCIIkick logging path variable to config settings.
# The log file name is 'asciikick.log' and it is Disabled.
# To Enable it, You have to Set the Directory path in the Config file asciikick.xml
# 05-29-2011 v0.6b
# Added Logging of Players Kicked sence B3 Database dose not recognise
# non printable ASCII / Unicode characters in a Client's name.
# 05-28-2011 v0.5b
# Fixed non existing attributtes for dump.event
# Plugin works. Need to work on Config Announcement
# The Begining: 05-25-2011 v0.1b
# Built a python Regular Expression to search a Player's name for Unicode characters.
This Plugin is provided "as is" and '2M'(secondmethonds.com) and the author (Dr_Z) of the plugin
(collectively '2M') make no warranties, express or implied including merchantability, fitness
for a particular purpose, title, non-infringement or any other warranty, condition, guarantee
or representation whether verbal, written or in electronic form, including but not limited to,
the integrity of the plugin, the existence of bugs, viruses or other disabling devices,
or the accuracy or completeness of any information contained therein. Your use of the plugin
is entirely at your own risk. '2M' will not be responsible to you or any third parties for any
direct or indirect, consequential, special or punitive damages or losses you may incur in
connection with the plugin, your use of the plugin or any data or other materials generated
from use of the plugin, regardless of the type of claim or the nature of the cause of action,
even if '2M' has been advised of the possibility of such damage or loss.