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  1. UK-Boat_b2 & (private waypoints in test)

    file OBJDATA (.objdata) missing  Ets kate fixed them
    LightRay mades the bots and fixed textures 
     
    OBJECTIVES (AXIS):
    - Prevent the Allies from repairing the tank
    - Prevent the Tank from destroying the Bunker-Gate
    - Prevent the Allies from destroying the U-Boat
    - Prevent the Allies from constructing the assault ramp

    OBJECTIVES (ALLIES):
    - Repair the Tank!
    - Escort the Tank to get acces to the Hangar!
    - Destroy the U-Boat!
    - Construct the Assaultramp!

    11 downloads

       (0 reviews)

    0 comments

    Updated

  2. tobruk_fixed

    Hunkmegs problems
     25.Feb.04 
     author    : pa5t1s
     email        : [email protected]     

     Type          : Objective, Campaign, Stopwatch
     Spawn Points  : supports up to 24 players, 12 per side
     Story:..
    The axis must destroye the generator
     

    | How To Play:..                          
    |            :..Unzip Tobruk.pk3 into your etmain folder.
    |            :..Launch Enemy Territory(tm)                  
    |            :..Find a server running             
    |            :..Enjoy responsibly.                          
    |----------------------------------------->

    | Objectives:..
    |     Allies:..
    |          1:..protect the mosque wall
    |          2:..protect the ceiling
    |          3:..protect wood barrier
    |          4:..protect the port wall
    |          5:..defend the generator
    |         
    |----------------------------------------->
    |       Axis:..destroyed the mosque wall
    |          1:..destroyed the ceiling
    |          2:..destroyed wood barrier
    |          3:..destroyed the port wall
    |          4:..destroye the generator

    | Credits    :..
    |            :..Map by pa5t1s, special thanks to easy mapping and HTS clan
    |----------------------------------------->
    | Copyright  :..
    |            :..Copyright (c) 2005 pa5t1s
    |----------------------------------------->
    | Permissions:..You may not include or distribute this map in any sort of commercial product without permission from the author. You may not mass
    |            :..distribute this level via any non-electronic means, including but not limited to compact disks, and floppy disks. You may not
    |            :..Redo/reproduce/update this map in any way without permission from the author.
    |----------------------------------------->
    | Now go play:..
    |----------------------------------------->

    12 downloads

       (0 reviews)

    0 comments

    Updated

  3. (UM)Azteca_b4 fix + waypoints

    Textures fixed by LightRay
    Each team have to find and use successively 3 keys to unlock the Inca Room, to bring the idol back to its spawn.

    21 downloads

       (0 reviews)

    0 comments

    Updated

  4. UJE_pass_b4 + waypoints

    By [UJE]Niek
    B2 version 22-3-2018
    -----------------------------------------------------------------
    Allies have to escort a truck through a green pass.
    They have to go through 2 axis bases and destroy theire gates.
    When coming into the final area they have to steal some gold
    and escort it back.
    -----------------------------------------------------------------
    Allied objective
    * Escort the truck
    * Blow up the 2 front doors
    * Build the Commandpost
    * Get the gold and escort the truck back
    -----------------------------------------------------------------
    Axis objective
    * Stop the truck
    * Defend the first Bunker Door
    * Defend the second Bunker Door
    * Defend the gold
    More [UJE] maps:
    You can see the info about our other maps on our website
    -----------------------------------------------------------------
    [UJE]Clan site        www.ujeclan.com
    -----------------------------------------------------------------
    for campaigncycles the map is called UJE_pass

    ----------------Credits-------------------------------------------
    My credits always go to mappers , developers and players
    who are doing their best to keep this game alive.
    Thanks to Fabi for the script help
     

    10 downloads

       (0 reviews)

    0 comments

    Updated

  5. traindepot_b2

    graphisme a lil  simple
    // Axis Objective Descriptions
    1    "Primary Objective:Protect the forward spawn area. Flag becomes permanent Allies if either one of the objectives is completed. If allies have once captures the flag you can take it back but you will still spawn back"
    2    "Primary Objective:Prevent Allies from reaching the tunnels"
    3    "Primary Objective:Protect the Radio Transmitter"
    4    "Primary Objective:Protect the generator"
    // Allied Objective Descriptions
    1    "Primary Objective:Conquer and secure the forward spawn area by completing either one of the objectives"
    2    "Primary Objective:Destroy the radio"
    3    "Primary Objective:Destroy the generator"
     

    3 downloads

       (0 reviews)

    0 comments

    Submitted

  6. Teutoburg_Forest (final) + waypoints

    The Allies have surrounded Teutoburg Forest, an impervious forest area where the Axis are hiding a substantial amount of gold. The Axis are trying to escape with the gold from this area and the allies have to prevent this for all costs."
        briefing        "Map made 2015 by  Teuthis** leave feedback at www.thewolfteam.org**The Allies have surrounded Teutoburg Forest, an impervious forest area where the Axis are hiding a substantial amount of gold. The Axis are trying to escape with the gold from this area and the allies have to prevent this for all costs.

    25 downloads

       (0 reviews)

    0 comments

    Updated

  7. trainyard_te_b3 + waypoints

    Axis have stocked 3 gold-grates in a secret depot!*Allies must steal there to be able to constuct new weapons for there troops!
    Author        : s7ven
    Real name    : Jordan xXx
    Email address    : [email protected]
    Game        : Return to Castle Wolfenstein: Enemy Territory
    Title        : Trainyard
    Filename    : trainyard_te.pk3
    Release date    : 2005
    Decription    : A RTCW single player map converted fort RTCW:ET and customize for 3vs3.
    Program        : GTK-Radiant 1.4.0
    Build time     : 2 Weeks
     Textures
    Standard Rtcw textures
    Spécial thanks:
    Splash Damage and Activision for the best game I've ever played.
    Easymapping.free.fr!
    Betatesting:
    s7ven,
    This level is (c) 2004 .
    This map may be electronically distributed only at NO charge to the recipient,
    and may NOT be modified in any way. This text file must be included with the level.
    You may NOT include or distribute this map in any sort of commercial product without
    permission from the author.  You may NOT mass distribute this level via any
    non-electronic means, including but not limited to compact disks, and floppy disks.
    You may NOT Redo/reproduce/update this map in any way without permission from the author.
     

    7 downloads

       (0 reviews)

    0 comments

    Updated

  8. (UM)Shinsen

    very bad FPS
    // Allies Objective Descriptions
    Destroy the Entrance Fence"
    Destroy the Master Hall Door"
    Construct the Small Bridge"
    Dynamite the Wall Fence"
    Steal and secure the First Idol"
    Steal and secure the Second Idol"
    Destroy the Allied Command Post"
    Construct the Axis Command Post" 
    // Axis Objective Descriptions
    Protect and rebuild the Entrance Fence"
    Protect and rebuild the Master Hall Door"
    Destroy the Small Bridge"
    Protect the Wall Fence"
    Protect the First Idol"
    Protect the Second Idol"
    Construct the Allied Command Post"
    Destroy the Axis Command Post"

    12 downloads

       (0 reviews)

    0 comments

    Updated

  9. the_gauntlet_b1 (private waypoints)

    ALLIES
    RayLight makes the botfiles Allied Objective Descriptions
    "Destroy the Axis Communications Radio!!!"
    "Destroy the Axis Flak 88 #1!!!"
    "Destroy the Axis Flak 88 #2!!!"
    "Construct The Command Post!!!"
    "Capture the Forward Spawn!!!"

    // Axis Objective Descriptions
    "Protect the Axis Communications Radio!!!"
    "Protect the Axis Flak 88 #1!!!"
    "Protect the Axis Flak 88 #2!!!"
    "Construct The Command Post!!!"
    "Capture the Forward Spawn!!!"  
    What's New in Version pK3 (See full changelog)
    Author: Jecoliah

    16 downloads

       (0 reviews)

    0 comments

    Updated

  10. tides + waypoints

    RayLight  mades the botfiles
    Tides of War
    This map was created by FrostyChilli, FrostyMixi, Jens-Stefan in 31/01/2010.
    It was completed and polished in 12/12/2014.
    Inspiration for map layout came from a map called LNA 1v1. Work was started in 2009, first version completed in 2010.
    Then it was not published but stalled for 4 years. Until I decided to pick up the map again and finish it.
    It is the second map in my coming Campaign scenario, with the first one being finished and polished as well(2014/11).
    Thank you for Rayban for foliage models and textures. Also thanks to people from SplashDamage forums for great help!
    Thank you for developers of Enemy Territory for making such a great game!
    Cheers,
    Jens!
    briefing        "Final Version**Allies have to discover the secret behind the Axis guarded door.**They must overcome the defences and emerge victorious.** Thanks to the original LNA 1v1 map creator *for the idea and layout of the map!"
     

    17 downloads

       (0 reviews)

    0 comments

    Updated

  11. UJE_marketgarden_b2 + waypoints

    28-4-2017
    By [UJE]Niek and AoS|Fabi|GeR
    The Allies have set up a command center on the mansion grounds to the south west. 
    The Axis have to attack the city and destroy the Command center to control the town. 
    The Allies must prevent this.
    -----------------------------------------------------------------
    Axis objective
    *Escort the tank through the city
    *Destroy the 3 Baricades
    *Build the Commandpost
    *Destroy the Allied Command center
    Allied objective
    *Prevent the tank from destroying the Commandcenter
    *Defend 3 Baricades
    *build commandpost
    -----------------------------------------------------------------
    More [UJE] maps:
    You can see the info about our other maps on our website
    -----------------------------------------------------------------
    [UJE]Clan site        www.ujeclan.com
     

    26 downloads

       (0 reviews)

    0 comments

    Updated

  12. templers_b21 + waypoints

    Nothing in Limbo menu
    Templers Beta 2.1
    StoerFaktoR & CalibraV8
                     
    Contact:
    Mail StoerFaktoR : [email protected]
    Mail CalibraV8   : [email protected]

    Url´s : http://chris-s.de
         http://ea-clan.de
          www.wolffiles.de
    ********************************
    Greetings:
    Wolffiles.de 
    Et-Zone.de
    fun-shooter-freunde.de
    EA-Clan.de
    NT-Gaming.eu
    Splashdamage
     
    Note:
    Thats a beta version and not realy finished yet.
    Fixes Templers Beta 2.1
    Forward Spawn Fixed
    Roof Clip insert (greets *NT*Joey , versuch jetzt mal auf die Dächer zu hüpfen )
    Fixes Templers Beta 2:
    Building flag (Axis) at the truck replaced with allies flag.
    The axis have to destroy a new gate.
    Allies haves now 3 ways out of the main spawn.
    Forward Spawn added.
    Some new buildings.
    If you find a bug or have a suggestion, then please mail us.
     

    12 downloads

       (0 reviews)

    0 comments

    Updated

  13. the_street (private waypoints)

    thanks to Maker aka LightRay  for the botfiles (in test)
    axis
     1 "Construct the first barrier."
     2 "Construct the second barrier."
    3 "Destroy the stairs."
    4 "Defend the gold."
    allied_
    1 "Destroy the first barrier."

    2 "Destroy the second barrier."

    3 "Construct the stairs."

    4 "Steal the gold."

    5 downloads

       (0 reviews)

    0 comments

    Updated

  14. uboot (private waypoints)

    Author(s)               : ringa 
                  ringa[at]sverige.nu
                 : Capitan 
                  capitan[at]sverige.nu
    Made possible by    : SteelRat [my mentor] =)

    Game                    : Enemy Territory
    Release Date            : May 13, 2004
    ^ Construction ^
    Map base                : From scratch
    Editors used            : GTK Radiant 1.4.0
    ^ Description ^
    In a sleepy village by the Polish coast of the Baltic Sea is a small
    workshop. The allied secret service has detected unusual high traffic of
    military vehicles in the area, and through different channels one of the
    last underground submarine bases has been found. This base was built by the
    Axis submarine commando during their days of glory.
     
    ^ Objectives ^
    Axis
    - Prevent the Allies from blowing up the shipping gate
    - Prevent the Allies from blowing up the dock door
    - Prevent the Allies from blowing up the submarine
    Allies
    - Blow the shipping gate and the dock door to get easy access to the submarine
    - Blow the submarine
     
    ^ Special Thanks ^
    - Capitan for everything. And thats ALOT
    - SteelRat for scripting and other help. Thats alot too =)
    - Drakir for many prefabs.
    - Muffinman for the spiral staircase.
    - Seven for the prefab command post. 
    - everyone from ### and jops, Yojimbo, Cujo and the rest that I forgot (bad memory) for testing help.
    - Splashdamage for making the game.
      (http://www.splashdamage.com)
    * Copyright / Permissions *
    You are NOT allowed to commercially exploit this level, (i.e. get money for sharing it with others). Aleast not before asking me first. =)  
    You MAY distribute this PK3 and associated files through the (internet, FTP, local BBS etc.), provided you include this file and leave the archive intact. In fact, you are ENCOURAGED to distribute =)
     

    20 downloads

       (0 reviews)

    0 comments

    Updated

  15. thief_city + waypoints

    Allies have taken control of a town in Poland, and have locked up some stolen Axis gold** Axis must break in and steal the gold from the Allies!"

    9 downloads

       (0 reviews)

    0 comments

    Updated

  16. Tallard_Castle_beta4

    Made by Nico$"
        briefing        "The axis have hidden 2 relic in the castle and wait for renforcement. The allies have to infiltrate the castle to stol them.
     

    11 downloads

       (0 reviews)

    0 comments

    Updated

  17. us_radar_b2 ( private waypoints )

    Map Type:
    OB AXis forces have broken into the US Radar base in France. The axis are planning to destroy the radar so that they can send there planes to bomb the US forces without warning. Stop the axis from doing this or the war could go the way the axis want it to


    Map Size:
    Medium

    Description:
    (the readme file)

    MAP: US RADAR

    CREATOR: Higgins
     
     

    10 downloads

       (0 reviews)

    0 comments

    Updated

  18. toaster ( waypoints private )

    axis "Do not let Allies to reach the Gun."
    allied "Do not let Axis to reach the Gun."
    "Do not let enemy to reach the Gun."

    axis "Primary Objective:**Construct the Command Post."
    axis"Secondary Objective:**Do not let Allies to reach the Gun."
    allied_desc "Primary Objective:**Construct the Command Post."
    allied_desc "Secondary Objective:**Do not let Axis to reach the Gun."

    17 downloads

       (0 reviews)

    0 comments

    Updated

  19. UJE_warzone_b3

    Map made by  [UJE]Niek

    Oke, this map is a special one. Lot's of special features in it. Alies are attacking and searching the last hideout place of the axis troops. They are bombing the place each 6 minutes with airplanes. a squad of alied troopers has been dropped of with a tank to search the ground place for the last axis soldiers The alied troopers have to escort the tank and blow up some walls to get acces to the last hideout place of the axis defend.Once they are in they have to blow up theire cThe middle spawn first captured by axis is a friendly place. It's a big bar with lot's of stuff in it like.
    *Beers to drink
    *Playing deejay in the disco
    *Dance on the dancefloor
    *Parachute dropping by entering the telephone box

    So lot's of fun things but..beware there is still some shooting and it's war....

    Ofcourse i want to thank C for adding all sorts of special thinks with his master skill shadering and scripting .Well done c you really give this map a special look.ommunication ,so that they can't call for reinforcements anymore. So the war can be won. 
                    



    11 downloads

       (0 reviews)

    0 comments

    Updated

  20. UJE_egypt_attack_b6 + uje_egypt_attack_b6_waypoints

    Map made by [UJE]Niek
    11-11-2008
    Last updated
    09-01-2009
    updated 4-2-2016
    fps ,gameplay and some minor things
    -----------------------------------------------------------------
    Axis have stashed a lot of gold in egypt.
    Alies have to get the tank and escort it all the way through egypt land.
    If they do ,then they have to take the axis gold back and escape with 
    the truck so the egyptians will have theire gold back
    -----------------------------------------------------------------
    changedstuff
    *Gameplay
    *Changed spawn axis for more action at the end
    *Axis can choose 2 spawns now at the end
    *Alies first spawn has a jumppad
    -----------------------------------------------------------------
    Extra features
    * flying carpets instead of an elevator
    * Catapults
    * A ghost that will follow you in the long hallway
    * Fun sounds
    * some scary things
    -----------------------------------------------------------------
    More [UJE] maps:
    You can see the info about our other maps on our website
    -----------------------------------------------------------------
    [UJE]Clan site        www.ujeclan.com
    -----------------------------------------------------------------
    for campaigncycles the map is called UJE_egypt_attack

    ----------------Credits-------------------------------------------
    i want Thank all the guys who made these beautiful models ,
    and to all who keep this game alive
     

    23 downloads

       (0 reviews)

    0 comments

    Updated

  21. UJE_oil_b4

    Map made by [UJE]Niek
    18-05-2012
    B4 version 04-11-2012
    The oil prices these days are really crazy and the prices
    are getting higher and higher for the oil
    So...
    We are going to stop it in this map.
    Axis Attack the oil platform and destroy the Choppers
    Let them know how we feel about it
    * Axis
    * Destroy the Choppers
    * Allies
    * Protect the Choppers
    more [UJE] maps:
    You can see the info about our other maps on our website
    -----------------------------------------------------------------
    [UJE]Clan site        www.ujeclan.com
    you can get omnibot waypoint files from our site by [UJE]map info
    -----------------------------------------------------------------
    for campaigncycles the map is called UJE_Oil

    ----------------Credits-------------------------------------------
    Thanks to everyone that keeps the game alive
    And thanks for whoever made the models,they rock.

    17 downloads

       (0 reviews)

    0 comments

    Updated

  22. UJE_the_lab_b5 + waypoints

    Intel found a secret base in the French Alps ,
    Allies have to destroy the Rocket stationed there then
    they have to gain acces to the Secret base and search
    some trainparts to fix the train and escape
    -----------------------------------------------------------------
    Allied objective
    * Destroy the Rocket
    * Destroy the Entrance to the Base
    * Take the Trainparts and bring them to the Train
    * Escape with the train
    Axis objective
    * Prevent the Allies from destroying the Rocket
    * Prevent the Allies from blowing the Entrance to the Base
    * Prevent the Allies taking the parts to the Train
    * Prevent the Allies from escaping with the train

    16 downloads

       (0 reviews)

    0 comments

    Updated

  23. town + zzTownFix + waypoints

    // Axis Objective Descriptions
     1 "Primary Objective:**Destroy the howitzer ammo."
     2 "Secondary Objective:**Destroy the mg near the howitzer."
     3 "Secondary Objective:**Construct the ladder."
     4 "Secondary Objective:**Destroy the side door."

    // Allied Objective Descriptions
     1 "Primary Objective:**Defend the howitzer ammo boxes."
     2 "Secondary Objective:**Create an mg near the howitzer."
     3 "Secondary Objective:**Destroy the Axis ladder."
     4 "Secondary Objective:**Deffend the side door."

    43 downloads

       (0 reviews)

    0 comments

    Updated

  24. UJE_mall_b6 + uje_mall_waypoints

    New Wolfenstein: Enemy Territory Map UJE Mall Beta 6 made by [UJE] Niek.
    In the city of UJE are some very important documents hidden by some Allied troops , Axis are trying to get those documents back.
    They invaded the UJE Mall with a tank to blow up the solid door of the building where the documents are hidden. It will not be easy because the Allied forced know they are coming and they are trying to prevent this with all the sources they have.
    Axis objective:
    *Escort the tank
    *Blow up 2 baricades
    *Fix commandpost
    *Fix generator to close the gate
    *Blow up the safe
    *steal the secret documents
    *Transmit the documents
    Allied objective:
    *stop the axis tank
    *Build baricades
    *Defend the generator
    *Build commandpost
    *Prevent the axis from stealing the secret documents

     
     
     

    20 downloads

       (0 reviews)

    0 comments

    Updated

  25. the_port_b1 + the_port_b1_fix.

    This scirpt fixing the following gameplay bug:
    When an axis soldier touch the forward flag (Train Center spawn) -  direct or accidently -
    before the allies team blown up the Port Gate the axis team spawn at the flag and cant deffend anymore the Port gate.
    Molotov
    Description

    The allied forces has to take control over the port bunker and blow the gate that leads to the main area.
    Axis has to defend the station building and prevent the allies from stealing the gold and the radar system.
    Allies has to deliver the radar and gold to the truck in the garage,
    escape with the truck to win the map , axis can prevent a fast escape with constructing 2 truck barrieres.
    Axis objectives :
    1. Prevent the Allies from taking control of the port and blowing up the gate.
    2. Guard the station building and the key to the garage.
    3. Build your Command Post for improved charge times.
    4. Dont let them blow up the train gate.
    5. Defend the gold and the radar part.
    6. Build the first truck barriere.
    7. Build the second truck barriere.
    8. Dont let the allies get away with the truck.


    Allied objectives :

    1. Take control of the port and blow the gate.
    2. Steal the key and open the garage door.
    3. Build your Command Post for improved charge times.
    4. Blow up the train gate.
    5. Steal the gold and radarpart and deliver at truck in the garage.
    6. Destroy the first truck barriere.
    7. Destroy the second truck barriere.
    8. Bring the goodies home by escaping with the truck from the garage.
    What's New in Version pK3
    This scirpt fixing the following gameplay bug: When an axis soldier touch the forward flag (Train Center spawn) - direct or accidently - before the allies team blown up the Port Gate the axis team spawn at the flag and cant deffend anymore the Port gate.

    25 downloads

       (0 reviews)

    0 comments

    Updated

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