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warmissile_beta1.1 + waypoints 1.0.0

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About This File

Authors : ETc|gouki, Nico$ and ETc|#.Jay.#

The Axis Forces have begun to manufacture the deadliest V2 missiles ever created. They are producing these mega weapons at a heavily-guarded secret factory and the first of these new V2 missiles is ready to be launched against the Allied attackers in Europe.

Allied HQ has discovered the secret location of the V2 factory and despatched one of their elite Commando Units to destroy the factory before the first of these missiles can be launched against them.

// Axis Objective Descriptions

1    "Primary Objective:**Axis -> **Capture The Flag! **Defend the Flag!"

2    "Primary Objective:**Axis -> **Defend the Generator!"

3    "Primary Objective:**Axis -> **Destroy the Allies Command Post!"

4    "Primary Objective:**Axis -> **Repair the Axis Command Post **Defend the Axis Command Post!"

5    "Primary Objective:**axis -> **Defend the Main Generator!"

6    "Primary Objective:**axis 6 **example **example "

// Allied Objective Descriptions
1    "Primary Objective:**Allied -> **Capture The Flag! **Defend the Flag!"
2    "Primary Objective:**Allied -> **Destroy the Generator!"
3    "Primary Objective:**Allied -> **Repair the Allied Command Post **Defend the Allied Command Post!"
4    "Primary Objective:**Allied -> **Destroy the Axis Command Post!"
5    "Primary Objective:**Allied -> **Destroy the Main Generator!"
6    "Primary Objective:**allied 6 **example **example"

map warmissile_beta1

- fixed sounds in beta1
- command map fixed. Added the cmarker at place where the objectiv have to be, to end the map.
- fixed the way icons to keycard...
- improved fps, detailed again alot. Added hint brushes.
- new way at first allies spawn, i hope its a little bit easier now. lets see.
- filled the map with stuff, plants, boxes... still decent.

What's New in Version 1.0.0   See changelog


No changelog available for this version.

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