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capuzzo_final + new waypoints 2018 1.0.0

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About This File

SSF SAGE reworked the waypoints for his map capuzzo so many thanks for Sage

 

Map Type: OBJ
Map Size: Large
Map Theme: Desert
Attacker: Allies
Description:
(the readme file)

// Mapname : Capuzzo Airport
// BSPname : capuzzo_b1
// Released: CLOSED TEST VERSION, NOT RELEASED!
// Version : First beta (4th version of the map)
//
// Map made by: {SSF}Sage and Pegazus from SM-Mapping
//
// Contact Sage : ssf @ netti.fi //{SSF}Sage @ splashdamage.com/forums (prefered)
// Contact Pegazus : Fruity12 @ hot.ee // Pegazus @ splashdamage.com/forums (prefered)
// SM-Mapping site: http://www.hot.ee/smmapping/
//===================================================================================================>>>



Please contact us for any feedback, suggestions, constructive critisism, bug report etc.

Story:

January 1943 - The war in Africa is finally coming to an end. The Allied intelligence has discovered
a group of Axis engineers planning a new super plane in Capuzzo Airport. Allies are attempting to
break into the airport, steal the blueprints and escape with a Supermarine Seafire.

Objectives:

Allies:
1] Escort the Tank past the Tank Tarrier #1
2] Escort the Tank past the Tank Tarrier #2
3] Construct the Command Post after the tank has passed a certain spot to gain a spawnpoint at the command post
4] Destroy the Command House wall, the Fw-190 and the Bf-109 with the tank
5] Send a message (takes 15 seconds) for the pilot to land in
6] Steal the blueprints and secure them into the Seafire, which has to be repaired in order to be able to secure

Axis:
1] Prevent the Tank from passing the Tank Tarrier #1
2] Prevent the Tank from passing the Tank Tarrier #2
3] Construct the Command Post to prevent Allies from spawning in there after they have passed a certain spot
4] Stop the Allied tank from breaking into the Command House and from destroying the planes in the airport.
5] Prevent the Allies from sending a signal for their pilot
6] Prevent the Allies from stealing the blueprints and escaping with them


Recommendations:

Use b_moverscale 1 (default value) or otherwise the plane sounds will not work correctly.
The tank moves a bit faster than normally, so there is no reason to use higher values anyway.

For german servers:

According to research we and many others did, the signs on the planes can be shown on german servers.

Disclaimer:

This is the first beta version and first public release. The content of the map may be changed
after this version. We can not be held responsible for anything.

Credits:

Bradburger Base for the seafire sounds

JillianCallahan Base for the seafire stopping sounds

Jesters-Ink & Buglord Base for the Fw-190 texture

Jester, Robo, Kristorf and FBS Base for the Seafire texture

Emel Base for the Bf-109 texture


Thanks for testing:

//Big thanks to testing
//We owe you guys!

Members from |>BB

What's New in Version 1.0.0   See changelog

Released

No changelog available for this version.

  • Like 1



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