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BundyWabbit

Configs & Scripts

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So I one of the reasons I love this game so much is it's versatile customization. It's an absolute shame to find out someone has simply installed and connected to a server without diving into the vast amount of variables that can affect game-play performance and quality. Among the variables including binds that in my opinion increase play-ability immensely.

For that reason I think there should be an open discussion about configs and scripts that many players who regular the server use.

below is my config and other scripts it includes.

 

------------silent.cfg-------------------

// BIND
unbindall

bind ESCAPE "togglemenu"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "notready"
bind F5 ""
bind F6 ""
bind F7 ""
bind F8 ""
bind F9 ""
bind F10 ""
bind F11 "autoscreenshot"
bind F12 "autorecord"
bind PAUSE ""

bind ~ "toggleconsole"
bind ` "toggleconsole"
bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"
bind 8 "weaponbank 8"
bind 9 "weaponbank 9"
bind 0 "weaponbank 10"
bind - "vstr volup"
bind = "vstr voldown"
bind BACKSPACE "vstr statisticsall"

bind TAB "+zoom"
bind q "+leanleft"
bind w "+forward"
bind e "+leanright"
bind r "+reload"
bind t "messagemode"
bind y "messagemode2"
bind u "messagemode3"
bind i ""
bind o ""
bind p ""
bind [ "mapzoomout"
bind ] "mapzoomin"
bind \ "vstr map"

bind CAPSLOCK "+prone"
bind a "+moveleft"
bind s "+back"
bind d "+moveright"
bind f "+activate"
bind g ""
bind h ""
bind j ""
bind k ""
bind l ""
bind ; ""
bind ' ""
bind ENTER "vstr scores"

bind LEFTSHIFT "+sprint"
bind z "mp_fireteammsg"
bind x ""
bind c ""
bind v ""
bind b ""
bind n ""
bind m "mvactivate"
bind , ""
bind . ""
bind / ""
bind RIGHTSHIFT ""

bind LEFTCTRL "+movedown"
bind LEFTALT "+speed"
bind SPACE "+moveup"
bind RIGHTALT ""
bind RIGHTCTRL ""

bind INS ""
bind HOME ""
bind PGUP ""
bind DEL ""
bind END ""
bind PGDN ""

bind LEFTARROW ""
bind UPARROW "openlimbomenu"
bind RIGHTARROW ""
bind DOWNARROW ""

bind KP_SLASH "exec teamvsay.cfg"
bind * ""
bind KP_HOME "vsay FTInfiltrate"
bind KP_UPARROW "vsay NeedTarget"
bind KP_PGUP "vsay AllClear"
bind KP_LEFTARROW "vsay Oops"
bind KP_5 "vsay EnemyWeak"
bind KP_RIGHTARROW "vsay HoldFire"
bind KP_END "vsay Cheer"
bind KP_DOWNARROW "vsay GreatShot"
bind KP_PGDN "vsay GoodGame"
bind KP_INS "vsay Hi"
bind KP_DEL "vsay Bye"
bind KP_MINUS "vsay Negative"
bind KP_PLUS "vsay Affirmative"
bind KP_ENTER "mp_quickmessage"

bind MOUSE1 "+vstr shooton shootoff"
bind MOUSE2 "+vstr adson adsoff"
bind MOUSE3 "+vstr mouse3on mouse3off"
bind MOUSE4 "weaponbank 5"
bind MOUSE5 "weaponbank 6"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"


// CG_
seta cg_announcer "1"
seta cg_atmosphericEffects "0"
seta cg_autoAction "11"
seta cg_autoactivate "1"
seta cg_autoReload "1"
seta cg_autoswitch "0"
seta cg_blinktime "0"     //NOTSILENT
seta cg_bloodDamageBlend "0.0"
seta cg_bloodFlash "0"
seta cg_bloodTime "0"
seta cg_bobpitch "0.002"
seta cg_bobroll "0.002"
seta cg_bobup "0.005"
seta cg_bobyaw "0.002"     //NOTSILENT
seta cg_brassTime "0"
seta cg_cameraOrbitDelay "0"     //NOTSILENT
seta cg_complaintPopUp "0"
seta cg_coronafardist "1536"
seta cg_coronas "0"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairAlphaAlt "1.0"
seta cg_crosshairColor "Cyan"
seta cg_crosshairColorAlt "Yellow"
seta cg_crosshairHealth "0"
seta cg_crosshairPulse "1"
seta cg_crosshairSize "24"
seta cg_crosshairX "0"
seta cg_crosshairY "-0.20"
seta cg_cursorHints "4"
seta cg_cycleAllWeaps "1"
seta cg_deferPlayers "1"     //NOTSILENT
seta cg_descriptiveText "1"
seta cg_draw2D "1"
seta cg_drawBuddies "0"
seta cg_drawCompass "1"
seta cg_drawCrosshair "5"
seta cg_drawCrosshairHP "0"
seta cg_drawCrosshairInfo "3"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshairPickups "1"
seta cg_drawFireteamOverlay "0"
seta cg_drawFPS "1"
seta cg_drawGun "1"
seta cg_drawNotifyText "1"
seta cg_drawPing "1"
seta cg_drawRanks "1"
seta cg_drawReinforcementTime "1"
seta cg_drawRoundTimer "1"
seta cg_drawSmallPopupIcons "1"
seta cg_drawSnapshot "0"
seta cg_drawspeed "1"
seta cg_drawSpreadScale "1"
seta cg_drawStatus "0.8"
seta cg_drawTeamOverlay "0"
seta cg_drawTime "1"
seta cg_drawTimeSeconds "1"
seta cg_drawWeaponIconFlash "0"
seta cg_errordecay "100"     //NOTSILENT
seta cg_fastSolids "1"     //NOTSILENT
seta cg_fov "120"
seta cg_gibs "0"
seta cg_hudAlpha "4.0"     //NOTSILENT
seta cg_instanttapout "0"
seta cg_lagometer "1"
seta cg_lagometerAlpha "0.8"
seta cg_markTime "0"
seta cg_noAmmoAutoSwitch "1"
seta cg_noTaunt "0"
seta cg_noVoiceChats "0"
seta cg_noVoiceText "0"
seta cg_popupLimboMenu "1"
seta cg_predictItems "1"
seta cg_printObjectiveInfo "1"
seta cg_quickMessageAlt "1"
seta cg_railTrailTime "0"
seta cg_recording_statusline "9"
seta cg_runpitch "0.000"
seta cg_runroll "0.000"
seta cg_shadows "0"
seta cg_showblood "0"
seta cg_specHelp "0"
seta cg_stereoSeparation "0.4"
seta cg_teamChatHeight "10"
seta cg_teamChatsOnly "0"
seta cg_teamChatTime "30000"
seta cg_useScreenshotJPEG "1"
seta cg_useWeapsForZoom "1"
seta cg_voiceSpriteTime "10000"
seta cg_weaponCycleDelay "100"
seta cg_wolfparticles "0"

seta cg_numPopups "5"
seta cg_objcarry "1"
seta cg_themedBars "1"
seta cg_themedDraws "1"
seta cg_themedCMap "1"
seta cg_hitSoundType "0"
seta cg_tdmShow "1"
seta cg_tdmTimeBar "1"
seta cg_dangerzoneleave "0"
seta cg_dangerzonesound "0"
seta cg_dangerzonepos "1"
seta cg_killerhppos "4"
seta cg_revivedpos "4"
seta cg_spreeendpos "1"
seta cg_dspreepos "1"
seta cg_rspreepos "2"
seta cg_kspreepos "1"
seta cg_mkillpos "2"
seta cg_killsDisplay "0"
seta cg_landmineNotifyType "0"
seta cg_showCountDown "1"
seta cg_wbWideSlots "0"
seta cg_wbOrientation "1"
seta cg_wbShowDuration "1000"
seta cg_followFT "0"
seta cg_hitSoundLoc "1"
seta cg_autoSelectFTMembers "0"
seta cg_maxEnemyDynas "4"
seta cg_maxTeamDynas "4"
seta cg_dynoCounter "1"
seta cg_logConsole "1"
seta cg_gun_fovscale "0"
seta cg_watermarkAlpha "1.0"
seta cg_scoresDoubleTap "1"
seta cg_fontBPScale "0.25"
seta cg_fontQAScale "0.2"
seta cg_fontOIDScale "0.2"
seta cg_fontCPScale "0.2"
seta cg_fontLimboScale "0.2"
seta cg_specAlpha "1.0"
seta cg_chatAlpha "0.33"
seta cg_fireteamAlpha "0.6"
seta cg_speedunit "0"
seta cg_speedinterval "100"
seta cg_panzerhack "1"
seta cg_mapzoom "5.000"
seta cg_hud ""
seta cg_effectDistance "4000"
seta cg_font4size "21"
seta cg_font3size "30"
seta cg_font2size "16"
seta cg_font1size "27"
seta cg_font4 "courbd"
seta cg_font3 "courbd"
seta cg_font2 "ariblk"
seta cg_font1 "ariblk"
seta cg_locations "3"
seta cg_selectedPlayerName "SATINNIQERS666"
seta cg_selectedPlayer "0"
seta cg_zoomStepSniper "2"
seta cg_zoomDefaultSniper "20"
seta cg_muzzleFlash "1"
seta cg_centertime "5"
seta cg_voiceChats "1"
seta cg_voiceText "1"
seta cg_predefineddemokeys "1"
seta cg_hitSounds "1"
seta cg_logFile ""
seta cg_countryflags "1"
seta cg_altHud "0"
seta cg_altHudFlags "0"
seta cg_tracers "1"
seta cg_fireteamLatchedClass "1"
seta cg_simpleItems "0"
seta cg_automapZoom "5.000"
seta cg_popupFadeTime "2500"
seta cg_popupStayTime "2000"
seta cg_graphicObituaries "1"
seta cg_weapaltReloads "0"
seta cg_fontScaleTP "0.35"
seta cg_fontScaleSP "0.22"
seta cg_fontScaleCP "0.22"
seta cg_fontScaleCN "0.25"
seta cg_optimizePrediction "1"
seta cg_scoreboard "0"
seta cg_quickchat "0"


// R_
seta r_allowExtensions "1"
seta r_colorbits "32"
seta r_customaspect "1"
seta r_customheight "1080"
seta r_customwidth "1920"
seta r_depthbits "24"
seta r_detailtextures "0"
seta r_drawfoliage "0"
seta r_drawSun "0"
seta r_dynamiclight "0"
seta r_ext_max_anisotropy "0"
seta r_ext_texture_env_add "1"
seta r_ext_compressed_textures "1"
seta r_ext_multitexture "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_ext_multisample "0"
seta r_facePlaneCull "1"
seta r_fastsky "1"
seta r_finish "0"
seta r_flares "0"
seta r_fullscreen "1"
seta r_gamma "1.500000"
seta r_highQualityVideo "0"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_ignorehwgamma "0"
seta r_inGameVideo "0"
seta r_intensity "1.5"
seta r_lodbias "-3"
seta r_lodCurveError "250"
seta r_lodscale "5"
seta r_mapoverbrightbits "3"
seta r_mode "-1"
seta r_noborder "0"
seta r_oldMode ""
seta r_oldFullscreen "1"
seta r_overBrightBits "0"
seta r_picmip "3"
seta r_picmip2 "3"
seta r_primitives "0"
seta r_railWidth "16"
seta r_railSegmentLength "32"
seta r_roundImagesDown "0"
seta r_simpleMipMaps "1"
seta r_stencilbits "0"
seta r_subdivisions "999"
seta r_swapInterval "0"
seta r_texturebits "32"
seta r_textureMode "GL_NEAREST_MIPMAP_NEAREST"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_wolffog "0"

seta r_centerWindow "0"
seta r_allowResize "0"
seta r_screenshotJpegQuality "100"
seta r_normallength "0.5"
seta r_greyscale "0"


// COM_
seta com_soundMegs "48"
seta com_altivec "1"
seta com_recommendedSet "1"
seta com_introplayed "1"
seta com_maxfps "125"
seta com_hunkMegs "256"
seta com_ansiColor "1"
seta com_zoneMegs "64"


// S_
seta s_device "-1"
seta s_sdlMixSamps "0"
seta s_sdlDevSamps "0"
seta s_channels "2"
seta s_khz "44"
seta s_bits "16"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_muteWhenUnfocused "0"
seta s_muteWhenMinimized "1"
seta s_doppler "1"
seta s_musicvolume "0.5"
seta s_volume "0.8"
seta s_initsound "1" unsafe


// CL_
seta cl_langDebug "0"
seta cl_lang "en"
seta cl_renderer "opengl1"
seta cl_maxRewindBackups "20"
seta cl_consoleKeys "~ ` 0x7e 0x60"
seta cl_maxPing "300"
seta cl_doubletapdelay "175"
seta cl_wwwDownload "1"
seta cl_allowDownload "1"
seta cl_freelook "1"
seta cl_mouseAccel "0"
seta cl_run "1"
seta cl_packetdup "1"
seta cl_maxpackets "100"
seta cl_pitchspeed "0"
seta cl_yawspeed "140"
seta cl_avidemotype "0"
seta cl_activatelean "1"
seta cl_timeNudge "0"


// MISC
seta snaps "40"
seta rate "56000"
seta name "SATINNIQERS666"
seta sensitivity "3.000000"


// M_
seta m_filter "0"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.100"
seta m_pitch "0.060000"


// CF_
seta cf_wstats "1.2"
seta cf_wtopshots "1.0"


//----------------- SCRIPTS -----------------\\
// Volume-Script 
//bind "." "vstr volup"
//bind "," "vstr voldown"
set vol00 "set s_volume 0.0;set voldown vstr vol00;set volup vstr vol01;echo Volume ^oO^0=========="
set vol01 "set s_volume 0.1;set voldown vstr vol00;set volup vstr vol02;echo Volume ^0=^oO^0========="
set vol02 "set s_volume 0.2;set voldown vstr vol01;set volup vstr vol03;echo Volume ^0==^oO^0========"
set vol03 "set s_volume 0.3;set voldown vstr vol02;set volup vstr vol04;echo Volume ^0===^oO^0======="
set vol04 "set s_volume 0.4;set voldown vstr vol03;set volup vstr vol05;echo Volume ^0====^oO^0======"
set vol05 "set s_volume 0.5;set voldown vstr vol04;set volup vstr vol06;echo Volume ^0=====^oO^0====="
set vol06 "set s_volume 0.6;set voldown vstr vol05;set volup vstr vol07;echo Volume ^0======^oO^0===="
set vol07 "set s_volume 0.7;set voldown vstr vol06;set volup vstr vol08;echo Volume ^0=======^oO^0==="
set vol08 "set s_volume 0.8;set voldown vstr vol07;set volup vstr vol09;echo Volume ^0========^oO^0=="
set vol09 "set s_volume 0.9;set voldown vstr vol08;set volup vstr vol10;echo Volume ^0=========^oO^0="
set vol10 "set s_volume 1.0;set voldown vstr vol09;set volup vstr vol10;echo Volume ^0==========^oO^0"
set volup vstr vol05
set voldown vstr vol05


// Stats & Topshots & Map Script
//bind "BACKSPACE" "vstr statisticsall"
set statisticsall "vstr statistics"
set statistics "+topshots;+stats;set statisticsall vstr statistics2"
set statistics2 "-topshots;-stats;set statisticsall vstr statistics"


// Command map script
//bind "\" "vstr map"
set map "vstr mapout"
set mapout "+mapexpand; set map vstr mapin"
set mapin "-mapexpand; set map vstr mapout"


// Scores script
//bind "ENTER" "vstr scores"
set scores "vstr scoresout"
set scoresout "+scores; set scores vstr scoresin"
set scoresin "-scores; set scores vstr scoresout"


// Demo Script
//bind "F12" "vstr demotoggle"
//set demostart "set demotoggle vstr demostop; autorecord; echo ^0Record ^oON"
//set demostop "set demotoggle vstr demostart; stoprecord; echo ^0Record ^oOFF"
//set demotoggle "vstr demostop"


// alternatives fov-Script
//bind "X" "cycle fov 90 120 5"
//Using the cycle command, you can switch the fov from 90 to 120 in steps of 5 degrees.
//You cannot decrease the fov with this script, but it starts with 90 again after you reach 120.


// Prone Toggle
//bind "X" "vstr prone"
//set prone "vstr proneon"
//set proneon "+prone; set prone vstr proneoff"
//set proneoff "-prone; set prone vstr proneon"


// Crouch Toggle
//bind "X" "vstr crouch"
//set crouch "vstr crouchon"
//set crouchon "+movedown; set crouch vstr crouchoff"
//set crouchoff "-movedown; set crouch vstr crouchon"


//ADS
set adson "set cg_fov 90;set m_yaw 0.150;set sensitivity 0.8;set vstr adsoff"
set adsoff "set cg_fov 120;set m_yaw 0.100;set sensitivity 3.0;set vstr adson"
//bind mouse2 "+vstr adson adsoff"


//STEADYSHOT
set shooton "+attack;set m_pitch 0.020;set vstr shootoff"
set shootoff "-attack;set m_pitch 0.060;set vstr shooton"
//bind mouse1 "+vstr shooton shootoff"


// MOUSE3 Script
//set MOUSE3 "+vstr mouse3on mouse3off"
set mouse3on "weapalt;+attack2;set vstr mouse3off"
set mouse3off "-attack2;set vstr mouse3on"


vid_restart

--------------------end------------------

 

give it a try! But back up your profile, cause you might not like how I play.

 

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Quite extensive. I specially like the numkp binds and volume setting.
I'll try this out as soon time permits!

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